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NPC Generator

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Advanced [show]


Gynnie Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. Her red hair is cut jaggedly and amateurishly. She has gleaming, smiling amber eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is afraid of women and trembles around them

History: She was born blind and as such lacked many opportunities for work. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: Nothing but the best is good enough for her; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Impeccable. Flaws: Antagonistic, Shy, Disease. Bonds: Criminal record. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gynnie Tallfellow, Female Halfling Warrior 16
Small (2'11") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 116 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)7 (-2) 15 (+2)13 (+1)
Skills Persuasion +6, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 2000 gp.


Social Check DCs


Ahlyssa Stansfield, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears bulky grey painted plate armor. She sports brown long hair. She has blue eyes.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the north to a Adventurer, Ahlyssa learned a great deal about her mother's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She then took over the family business and is one of the better Adventurer for hire.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Secretive. Bonds: Job, Attractive. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Ahlyssa Stansfield, Female Human Wizard 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Adelaide Mitchell, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a perfectly clean shirt and pair of pants. She has a long chestnut ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Adelaide was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Herbalist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with her old friends; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Adelaide Mitchell, Female Human Fighter 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 50 gp.


Social Check DCs


Korfel Lathalas, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his blonde hair up. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Korfel was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Stableman.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and wants a kiss

Ideals: Athletic. Bonds: Poor, Job, Has a crush, Adventurer. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Korfel Lathalas, Male Elf Rogue 9
Medium (5'3") Elf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1600 gp. Tourmaline (120 gp).


Social Check DCs


Gennal Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of his god around his neck, and a club on his belt. He wears his blonde hair down. His eyes are likewise hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.

History: Gennal lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gennal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Fighting, Joker. Flaws: Selfish, PTSD. Bonds: Family. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Gennal Withrethin, Male Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp. Tourmaline (90 gp).


Social Check DCs


Sariel Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a violet tunic with pastel highlights, and long tan pants that bunch up around her shoes. She sports black long hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Sariel hails from a village terrorized by giants. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 12 years.

Motivation: She is unsatisfied with her job.

Flaws: Depressed, Fearful. Bonds: Enemies, Job. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Sariel Ostoroth, Female Half-Elf Commoner 2
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp.


Social Check DCs


Henk Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and has a large black mantle and cape that has been intricately interwoven into his violet robe. With a patchy brown beard and wild brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the south. He has all his life been fascinated with painting.

History: Henk was born in the south. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He became a Fisher soon after.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Pacifist, Artistic, Persistence. Bonds: Job, Adventurer. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Henk Stafford, Male Half-Orc Bard 7
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)7 (-2) 9 (-1)4 (-3)
Skills History +1, Sleight of Hand +6
Senses Passive Perception 9
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Veloptima Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her head has been shaved. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Veloptima lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with her sister; and she is currently in port desperately looking for someone to get her out

Ideals: Passionate. Flaws: Ugly. Bonds: Slave, Family. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Veloptima Dunben, Female Gnome Monk 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Gnoll, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Burto Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a red costume with the symbols of strength on his torso. He has styled his white hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Burto would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Bonds: Attractive, Military, Religious, Mentor. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Burto Kettlewhistle, Male Halfling Barbarian 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 62 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Amber (90 gp). Rose (40 gp). Eye agate (4 gp).


Social Check DCs

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