Kithri Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears loose pants and a collared shirt complete with sweater beneath her coat and is in decent physical shape. She wears her hair in dreadlocks. She wears an eyepatch.
Personality: She is irascible and easily irritated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her necromantic abilities were realized during a raid on her village. She then took over the family business and is one of the better Miner for hire.
Motivation: She is unsatisfied with her job.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Miner
Voice: Hollow voice
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 15 (+2) | 11 (+0) | 4 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
Great Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His yellow fur is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Great studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To pay off his debts; and he is compelled to act according to his religious beliefs
Ideals: Gifted, Persistence. Flaws: Depressed. Bonds: Attractive, Religious, Debt. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Hematite (12 gp).
Krûk Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'1" and wears a simple white robe with pastel stripes complete with hood. He has styled his silver hair well, parting it to the right. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Expand his business; and further expansion of business
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Guardian, Job. Occupation: Body Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 44 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 4000 sp. Black opal (1200 gp). Sard (20 gp). Malachite (9 gp). Blue star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jane Charlton, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears silk and lounges about seductively. She has slicked back white hair. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She misses her home and complains about the freezing weather, even in summer.
History: Born to a Unemployed, her mother struggled to pay the bills. A few years later when the east was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: She'd like to take her coworkers down a peg; and wants to work out more often
Ideals: Joker. Bonds: Attractive, Immigrant, Poor. Occupation: Stylist
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 80 gp. Black velvet mask with numerous citrines (180 gp).
Quarethon Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mercenary does. He carries with him a set of greataxes on his belt, each one with a topaz on the hilt. His long bronze crest is drawn into a two foot long braid. His gold eyes are passionate and lively.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Quarethon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the north to a Mercenary, Quarethon learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Mercenary.
Motivation: Further expansion of business; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Job. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. Bloodstone (30 gp).
Erdan Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Erdan took refuge in the large cave and found the beat up mace and armor he uses now. He has achieved small success as a Interpreter.
Motivation: He wants revenge against gnolls; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Athletic, Pacifist. Bonds: Attractive, Nature, Job, Enemies. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. White pearl (110 gp).
Dharg Payton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His brown hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his brother.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Barrister
Voice: Australian accent
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 14)
Armor Class 12
Hit Points 42 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item.
Ekemon Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He is typically in his Knight uniform. His black hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The war was a terrible time for him, and Ekemon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Sold as a small child to a wizard, Ekemon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Knight.
Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Optimist. Flaws: Depressed. Bonds: Job, Military, Mentor. Occupation: Knight
Voice: Creaky witch voice
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 66 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 500 gp.
Paela Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a weathered and beat up set of banded mail beneath an oversized red coat. She is bald on top and has large auburn tufts of hair around her ears. Her eyes are gray.
Personality: She has always had a great fascination with Tabaxi culture. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better world.
Motivation: She has passion for adventuring and risk.
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Knight
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Gnoll, Infernal, Draconic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 pp. 3 Acid flasks.
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