Morana Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears baggy brown pantaloons and a green scarf. She has dyed her greying brown hair a little too much giving a sharp brown color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Morana is combative with any and all who dare try her patience in the slightest.
History: Morana was born with her mother's beautiful face. While studying, she fell in love. They married and had a daughter. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc
Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Attractive, In love. Occupation: Cartwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 8)
Armor Class 10
Hit Points 48 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 7 (-2) | 18 (+4) | 2 (-4) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Deep blue spinel (1100 gp). Blue star sapphire (900 gp). Banded agate (10 gp). Blue sapphire (900 gp). Deep green spinel (160 gp). Banded agate (10 gp).
Rangrim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tattered old clothes. His white hair is kept up in a ponytail inside a Stetson hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Seamstress for the past few years.
Motivation: Further expansion of business.
Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1000 gp. Deep blue spinel (1400 gp). 1 Minor magic item.
Orsik Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his yellow robe. He has a slight overbite and is overall scrawny. His brown hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is lazy, self-centered, vain, and jealous.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Bellfounder and found it very stressful. He has set out to sabotage the competition.
Motivation: To find somewhere to settle down; and to be a hunter again
Flaws: Racist, Selfish, Mundane. Bonds: Military, Job. Occupation: Bellfounder
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 240 gp. Deep green spinel (140 gp). Zircon (40 gp).
Kithri Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many green ritualistic tattoos. She wears a custom-built plate barding that's adorned with red lining and desert motifs. Her red hair is singed and shortened. Her blue eyes dart from person to person to random spaces in the air.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Kithri was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Kithri decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: She has comitted a past crime that haunts her to this day; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Secretive, Disease. Bonds: Criminal record. Occupation: Stylist
Voice: Smoker's lung
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 300 sp.
Thea Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a worn and beaten armor. Her chestnut hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful brothel owner made her what she is. In her 10th year, her parents were killed by a goblins raid, leaving Thea alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Thea was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: A deep hatred of goblins; and wants to work out more often
Ideals: Athletic, Joker. Bonds: Attractive, Mentor, Enemies. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.
Giselle Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears tight fitting clothing which further accentuates her frame. Her black hair is cut short. Her eyes, though not visible through her cowl, are brown.
Personality: She is fixated on the number 20. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also hits on women, regardless of circumstances.
History: The child of a Bellfounder, who enjoyed hunting, Giselle was taken on many hunting expeditions. Giselle liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love.
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Poor, Has a crush, Nature. Occupation: Baker
Voice: Irish accent
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
Possessions: 600 gp. Golden pearl (80 gp).
Akta Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is generally well dressed albeit a few years behind the times. Her black hair has been sun bleached extensively. Her eyes are a pleasant white.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a necromancer, Akta was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She ran away from her former home and has been making her living as a Barrister for the past few years.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Job, Mentor. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 15 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 60 gp. 1 Half-Plate.
Galiena Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears just a yellow suit. She has a slight overbite and is overall scrawny. Her hair is silver and curly. She has gleaming, smiling gray eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She found a children's book about a Half-Elf Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Since then, she has sought to make the best of life.
Motivation: Sabotage a competitor; and to reunite with her old friends
Ideals: Artistic, Optimist. Bonds: Religious, Adventurer, Job. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1000 sp. Cloth of gold vestments (70 gp). Silver chalice with lapis lazuli gems (70 gp). Cloth of gold vestments (70 gp).
Jasmine Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman is wearing colorful clothing, dressed as a Performer. Her clothes are grease stained in places. She has done her best to style her brown hair to look like a famous performer. Her eyes are amber.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Jasmine grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Extrovert. Flaws: Selfish. Bonds: Poor, Immigrant, Adventurer, Attractive. Occupation: Performer
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 50000 cp.
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Their contribution stands as a beacon of hope for all adventurers!