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Advanced [show]


Sumnes Withrethin, Female Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting blue shirt and pants. Her skin is fair and her fingers are delicate and long. Her golden hair is braided into rings. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a pair of adventurers, Sumnes grew up listening to her father's many stories. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest woman in the east; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Persistence, Entrepeneur. Bonds: Attractive, Adventurer, Rich. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Sumnes Withrethin, Female Elf Adept 12
Medium (5'4") Elf, True Neutral (CR 12)
Armor Class 10
Hit Points 34 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 2000 gp. A delicate brass dragon egg (80 gp). Old masterpiece painting (2100 gp). A delicate brass dragon egg (80 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs


Silvo Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a grey coat with tan slacks. He carries with him a set of sais on his belt, each one with a aquamarine on the hilt. His white hair is knotted and matted. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.

History: Silvo hails from a village terrorized by gnolls. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Silvo Sunmeadow, Male Halfling Wizard 14
Small (2'10") Halfling, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 48 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 800 pp. Peridot (80 gp). Hematite (4 gp). Bloodstone (80 gp). Sard (80 gp). Tiger eye turquoise (4 gp). Peridot (80 gp). Onyx (80 gp). Chalcedony (80 gp). Blue star sapphire (1200 gp). Chrysoberyl (100 gp). Emerald (1200 gp). Rock crystal (80 gp). Sard (80 gp). Red spinel (100 gp).


Social Check DCs


Kithri Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a white armored body suit, with a simple blue line shooting up and back down. Her golden hair is lengthy. She has violet eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Kithri was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to trick people and travel the world for free.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Adventurer, Criminal record, Poor. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Kithri Bigheart, Female Halfling Commoner 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bhevek Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. His brown hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Bhevek was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bhevek took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist, Fighting. Bonds: Attractive, Nature, Poor. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bhevek Stoutbridge, Male Halfling Fighter 16
Small (3'0") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 122 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 8000 gp. Silver chalice with lapis lazuli gems (60 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (400 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Jeweled electrum ring (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered and bejeweled glove (3000 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (400 gp). Gold and topaz bottle stopper cork (400 gp). A roughly beaten golden orb (60 gp). Old masterpiece painting (1300 gp). Solid gold idol (1000 gp).


Social Check DCs


Aramil Firahel, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He very much looks the part of a Mortician, marred by beers. He keeps his red hair in a pixie cut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 3 years old his parents immigrated from the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.

Motivation: He is unsatisfied with his job; and he is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Immigrant. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Aramil Firahel, Male Elf Expert 7
Medium (5'1") Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)7 (-2) 15 (+2)10 (+0)
Skills Athletics +0, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 12000 sp. Jeweled anklet (1000 gp). 1 Minor magic item.


Social Check DCs


Griselda Southey, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dark leathers with embroidery. Her brown hair is cut jaggedly and amateurishly. Her eyes are amber and beady.

Personality: Eccentric and domineering, Griselda will drive conversation. A true patriot, Griselda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted necromantic powers by her dying brother.

Motivation: She feels threatened by others; and she wants nothing more than to rejoin the army

Ideals: Extrovert, Gifted. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Griselda Southey, Female Human Fighter 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 110 gp. Red-brown spinel (70 gp).


Social Check DCs


Seven Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a brown and grey handkerchief worn on his right side. His yellow fur has been sun bleached extensively. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Seven was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Poor, Family, Debt. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Seven Of Snakes, Male Tabaxi Monk 2
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 40 gp.


Social Check DCs


Krimp Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses like a well dressed Animal Trainer does. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He receives visions of the future at random moments

History: He was born in a small mountains village. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Job, Nature. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Krimp Cornish, Male Half-Orc Ranger 6
Medium (6'2") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 5 (-3)10 (+0) 14 (+2)8 (-1)
Skills Medicine +5, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp.


Social Check DCs


Solomon Kendal, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His silver hair is braided into rings. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the north to a Merchant, Solomon learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Shy, Insane. Bonds: Attractive, Criminal record, Job. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Solomon Kendal, Male Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Red garnet (60 gp).


Social Check DCs

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