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NPC Generator

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Advanced [show]


Bimpnottin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her red hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady brown eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is used to getting what she wants. In part because she is a meticulous planner.

History: Bimpnottin was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Hunter and was forced into it by her family; and to unite with her sister

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Bimpnottin Ironhide, Female Gnome Cleric 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)9 (-1) 10 (+0)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Randal Yorke, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is greasy and uncared for. His blue eyes are passionate and lively.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. He worked as a nervous Mercenary and found it very stressful. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Ugly, Forgetful. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Randal Yorke, Male Human Druid 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)13 (+1) 17 (+3)15 (+2)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 5000 cp.


Social Check DCs


Kerkad Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man typically wears black cloth garments or leather armor. He has no crest. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Selfish, Impulsive. Bonds: Military, Religious. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Kerkad Xephyrbahnor, Male Dragonborn Aristocrat 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 700 gp. Large well-done wool tapestry (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp).


Social Check DCs


Elama Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and sports tan clothing, slightly heavier than average wear. Her auburn hair is cut jaggedly and amateurishly. She has gray eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She also has developed a complete distrust of the Weaver profession.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Weaver father left her crippled. She became a Slave Trader soon after.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Elama Ofandrus, Female Elf Druid 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 14 (+2)17 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 3 Thunderstones. 1 Everburning torch. 3 Thunderstones.


Social Check DCs


Joser Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses like a well dressed Barrister does. His moppish white hair is in a traditional bowl cut. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Joser grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Shy. Bonds: Job, Has a crush, Adventurer. Occupation: Barrister

Voice: German accent

Attributes [hide]

Joser Wildcloak, Male Halfling Expert 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 400 gp. Sard (40 gp). Jet (40 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Atherton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Professionalism, Philantrophist, Athletic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Ernest Atherton, Male Human Druid 9
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)15 (+2) 9 (-1)9 (-1)
Skills Intimidation +2, Survival +2
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Tiger eye turquoise (4 gp).


Social Check DCs


Theodoric Holton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Lazy. Bonds: Attractive. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Theodoric Holton, Male Human Monk 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Hirrathak Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple tan line shooting up and back down. He has a moderate pudge and is not very fit. He has moderate length black crest. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Hirrathak Fharngnarthnost, Male Dragonborn Barbarian 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)8 (-1) 15 (+2)18 (+4)
Skills Investigation +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 380 gp.


Social Check DCs


Adelard Shelley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his silver hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the east to a Blacksmith, Adelard learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Mortician again; and sabotage a competitor

Flaws: Ugly, Emotional, Fearful. Bonds: Poor, Job. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Adelard Shelley, Male Human Commoner 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: Lapis lazuli (10 gp).


Social Check DCs

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