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NPC Generator

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Advanced [show]


Gurdis Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many black ritualistic tattoos. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her red hair up in a very large beehive style do. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not believe in violence as a means to an end. She is a dedicated Knight but believes her peers are too gung-ho.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Entrepeneur, Pacifist. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Gurdis Bofdann, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 19 (+4)14 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 2000 sp. Eye agate (15 gp). Deep blue spinel (400 gp). Chrysoprase (30 gp).


Social Check DCs


Krusk Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a robe, a symbol of luck around his neck, and a hand crossbow on his belt. His chestnut hair is braided into rings. He has brown eyes and a black hat with a brown feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Krusk studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Priest.

Motivation: He would like to get married and retire; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Has a crush, Job. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Krusk Stanford, Male Half-Orc Wizard 7
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 44 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 12 (+1)8 (-1)
Skills Nature +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 600 gp. Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey small hat and grey clothes. He has a very tight haircut. His eyes are likewise blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He would rather hide behind his crafts than deal with other people.

History: The child of northern immigrants he idolized his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Immigrant, Debt, Adventurer. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Dain Loderr, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp). Solid gold idol (300 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Lavinia Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses like a well dressed Interpreter does. Her silver hair is cut jaggedly and amateurishly. This violet eyed southerner is not easily forgotten.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Animals are drawn to her, and she is able to talk to them.

History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lavinia took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She inherited the family business which she has now maintained for 4 years.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Military, Nature. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Lavinia Elderberry, Female Halfling Fighter 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)17 (+3) 10 (+0)7 (-2)
Skills Persuasion +1, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Giant, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying white crest a little too much giving a sharp white color. His fair skin shows little sign of his aristocratic breeding.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Zedaar was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Sensitive. Bonds: Attractive. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Zedaar Argenthrixus, Male Dragonborn Aristocrat 11
Medium (6'7") Dragonborn, Neutral Good (CR 11)
Armor Class 10
Hit Points 46 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 7 (-2)9 (-1) 18 (+4)14 (+2)
Skills Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4

Possessions: Pink diamond (7000 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (400 gp). Azurite (15 gp). Pink diamond (7000 gp). Chalcedony (80 gp). Jet (160 gp). Obsidian (15 gp). Banded agate (15 gp). Red spinel (160 gp).


Social Check DCs


Felosial Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear blue pants and tee shirts and is in decent physical shape. Her red hair has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She served in the navy to pay for her family's outstanding loans. Over the years she perfected her riding and shooting skills. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and she wants revenge against gnolls

Flaws: Impulsive. Bonds: Attractive, Enemies, Military, Nature. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Felosial Iranapha, Female Elf Bard 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs


Shifting Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her orange fur is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: Cocky and sure of herself, she believes she is the best Merchant born in the past three hundred years. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Shifting was born with her father's beautiful face. Shifting was born on a far northern mountains where she grew up under the tutelage of her father, an expert Merchant. Due to her spouse's obsession with being a Fisher they were divorced and she won custody of their daughter. She worked as a Merchant, and she later adopted a second daughter.

Motivation: She'd like to take her coworkers down a peg; and find a way to reverse the transformation of her brother

Bonds: Poor, Attractive, Job, Immigrant, Family. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Shifting Of Ale, Female Tabaxi Commoner 1
Medium (4'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Lia Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is well dressed, but even with her fine clothing she looks run-down. Her whole body is exceptionally muscular. Her red hair is well kept. Her eyes are brown and she is always smoking a pipe.

Personality: A skeptical and narcissistic woman, Lia's first love is herself. Her second love is also herself. She has a small toy that she constantly fidgets with.

History: She was raised by priests from a young age. A few years later when the north was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Impeccable. Flaws: Addict. Bonds: Immigrant, Religious, Mentor. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Lia Amakiir, Female Half-Elf Bard 5
Medium (4'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Elven, Auran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 300 gp. Rose (30 gp). Violet garnet (800 gp). Hematite (11 gp). Rock crystal (30 gp).


Social Check DCs


Kellen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Weaver, who enjoyed hunting, Kellen was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kellen took refuge in the large cave and found the beat up bow and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Shy. Bonds: Poor, Nature, Family. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Kellen Tarkelby, Male Gnome Barbarian 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)7 (-2) 17 (+3)14 (+2)
Skills Athletics +1, History +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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