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NPC Generator

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Advanced [show]


Xanaphia Siannodel, Female Elf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With wild black hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A powerful slaver made her what she is. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Slave, Mentor. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Xanaphia Siannodel, Female Elf Fighter 13
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 87 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 16 (+3)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 800 pp. Red-brown spinel (120 gp). Rock crystal (50 gp). Black pearl (1200 gp). Aquamarine (1200 gp). Blue sapphire (400 gp). Golden pearl (120 gp). Moss agate (6 gp). Blue quartz (6 gp). Deep blue spinel (1200 gp). 1 Medium magic item.


Social Check DCs


Maynild Rodney, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a brown tunic with blue highlights, and long pastel pants that bunch up around her shoes. She wears her blonde hair down. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She served in the navy to pay for her family's outstanding loans. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect her home; and further expansion of business

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Military, Religious, Guardian. Occupation: Armorer

Voice: Sighs a lot, exhausted

Attributes [hide]

Maynild Rodney, Female Human Expert 2
Medium (5'11") Human, Lawful Evil (CR 2)
Armor Class 14
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Alice Jacobs, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a brown poncho over her likewise colored trousers and shirt, and is pretty ugly. She keeps her long white hair kept up in a rat tail. Her eyes are likewise violet.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She takes great joy in being the best Knight in town.

History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. Over the years she perfected her riding and shooting skills. In the meantime she has taken over work as a Knight and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Alice Jacobs, Female Human Barbarian 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)15 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp. Solid gold idol (200 gp). 1 Small steel mirror.


Social Check DCs


Az-Bror Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. He wears his silver hair down. His thin eyebrows rest above his beady blue eyes.

Personality: Az-Bror wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Az-Bror reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and money/treasure

Ideals: Disciplined, Artistic. Flaws: Ugly, Disease. Bonds: Military. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Az-Bror Fulton, Male Half-Orc Warlock 5
Medium (5'3") Half-Orc, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Goblin, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His long white hair is drawn into a two foot long braid. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: Gifted from a young age, Gimurt studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Pacifist, Gifted, Entrepeneur. Flaws: Ugly. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Gimurt Goblinbane, Male Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 19 (+4)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 80 gp. 4 Thunderstones.


Social Check DCs


Luthra Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy auburn hair. She has violet eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Animals are drawn to her, and she is able to talk to them.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her family was turned out during the war. She and her family wandered south to less war torn lands. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Gifted. Flaws: PTSD. Bonds: Rich, Attractive, Religious. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Luthra Pilwicken, Female Gnome Commoner 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)11 (+0) 3 (-4)13 (+1)
Skills Insight -2, Performance +3
Senses Passive Perception 6
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Dreali Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Merchant does. His hair is auburn and very short. His eyes are amber and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Merchant soon after.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Flaws: Shy, Insane. Bonds: Job, Criminal record, Poor. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Dreali Yaeldrin, Male Elf Sorcerer 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)4 (-3) 14 (+2)10 (+0)
Skills Investigation -1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 160 gp. Solid gold idol (300 gp).


Social Check DCs


Dell Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of longswords, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her silver hair to look like a famous performer. Her hazel eyes are passionate and lively.

Personality: She exudes charisma. She is a tour de force of persuasion. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the west. Dell was born on a far western mountains where she grew up under the tutelage of her father, an expert Stableman. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Fighting. Flaws: Secretive. Bonds: Adventurer, Attractive, Immigrant. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dell Honeypot, Female Halfling Paladin 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 61 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp.


Social Check DCs


Krûk Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His white hair is lengthy. His eyes are a pleasant brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Sold as a small child to a brothel owner, Krûk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Courier, and he later adopted a second son.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Mentor, Family. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Krûk Mitchell, Male Half-Orc Fighter 7
Medium (5'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)6 (-2) 11 (+0)10 (+0)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 800 gp. Malachite (11 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). 1 Minor magic item.


Social Check DCs

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