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NPC Generator

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Advanced [show]


Karash Langdon, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He has green eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Karash enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Passionate, Fighting. Flaws: Hedonist. Bonds: Poor, Slave. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Karash Langdon, Male Half-Orc Cleric 7
Medium (6'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 17 (+3)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 4000 sp.


Social Check DCs


Frouse Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light blue in addition to tight pants. His golden hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Frouse is depressed about a lot of things. He tends to be a nihilist. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the east, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he feels kind of lost in life

Ideals: Opinionated. Flaws: Insane, Depressed. Bonds: Attractive, Immigrant, Adventurer. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Frouse Tarkelby, Male Gnome Adept 11
Small (3'5") Gnome, Lawful Evil (CR 11)
Armor Class 12
Hit Points 44 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)9 (-1) 11 (+0)10 (+0)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 3000 gp. Golden yellow topaz (500 gp). Freshwater pearl (5 gp). Violet garnet (500 gp). Onyx (30 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp).


Social Check DCs


Hamil Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly golden, has prominent grey streaks. His violet eyes peer out from beneath his Stetson white hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north his family was never financially stable. Through the years after Hamil was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Hamil's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: He would like to get married and retire; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Addict, Antagonistic. Bonds: Poor, Attractive. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Hamil Greenbottle, Male Halfling Barbarian 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 55 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Elven, Terran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Halander Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. With a patchy auburn beard and wild auburn hair. His fierce blue eyes like to dwell on things.

Personality: Halander is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Halander reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Depressed, Hedonist, Mundane. Bonds: Poor, Military. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Halander Stoutman, Male Halfling Cleric 4
Small (3'3") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)14 (+2) 13 (+1)17 (+3)
Skills Athletics +2, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Peridot (30 gp). Amethyst (140 gp). Sard (30 gp).


Social Check DCs


Shanairla Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her silver hair up in a very large beehive style do. Her eyes are gray and she is always smoking a pipe.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: When she was but 8 years old her parents immigrated from the east. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shanairla took refuge in the old dungeon and found the beat up sickle and armor she uses now. She was granted druidic powers by her dying brother.

Motivation: She feels kind of lost in life; and retire the richest woman in the east

Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Nature, Immigrant. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Shanairla Berevan, Female Half-Elf Warlock 15
Medium (5'9") Half-Elf, Chaotic Good (CR 15)
Armor Class 9
Hit Points 92 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +4, Persuasion +8
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 6000 gp. Jeweled gold crown (8000 gp). A delicate silver chain set with a tourmaline (30 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (2100 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Solid gold idol (300 gp).


Social Check DCs


Ohr Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems and is in decent physical shape. His auburn hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature, Slave. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Ohr Gresham, Male Half-Orc Wizard 3
Medium (6'4") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Rohesia Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has dyed her greying brown hair a little too much giving a sharp brown color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born into a rich family. Rohesia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and she is greedy

Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Rich, Adventurer, Nature. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Rohesia Dalanthan, Female Half-Elf Expert 3
Medium (5'0") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Myria Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her hair in dreadlocks. She has blue eyes.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the south to a Painter, Myria learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She inherited the family business which she has now maintained for 6 years.

Motivation: To pay off her debts; and she is greedy

Flaws: Racist, Impulsive. Bonds: Job, Rich, Debt. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Myria Brightmoon, Female Halfling Monk 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kadana Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a green cloak and cross-gartered violet stockings, and is pretty ugly. Her crest, while still mostly blue, has prominent grey streaks. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is a ruthless business woman, a trait she acquired from her mother.

History: Kadana was born in the south. At a young age she loved to build and create. Her family was turned out during the war. She and her family wandered south to less war torn lands. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Retire the richest woman in the south; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Entrepeneur, Persistence. Flaws: Ugly, PTSD. Bonds: Enemies. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Kadana Ophinshtalajiir, Female Dragonborn Warrior 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)13 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp.


Social Check DCs

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