Moon Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He very much looks the part of a Cartwright. His red fur is lengthy. His eyes are likewise hazel.
Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.
History: Born in the west his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Cartwright.
Motivation: A rival would like him out of the picture; and expand his business
Ideals: Artistic. Flaws: Shy. Bonds: Job, Poor, Criminal record. Occupation: Cartwright
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Cairn Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green trousers with white and grey striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly lances and ceremonial daggers. He has moderate length dark red hair. He has gleaming, smiling silver eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He got into the Navigator business at a young age. He made a point of taking high paying jobs and getting most of it up front. He became a Navigator soon after.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Criminal record, Has a crush, Adventurer, Job. Occupation: Navigator
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
Possessions: 900 gp. Citrine (40 gp). Moss agate (13 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item.
Vistra Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. Her hair is auburn and curly. Her eyes are a pleasant green.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: When she was but 6 years old her parents immigrated from the west. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a crush on the local Hunter; and she is wracked by social anxiety
Flaws: Fearful. Bonds: Attractive, Has a crush, Immigrant, Nature. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Ignan, Druidic
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Iolite (20 gp). Rich purple corundum (1400 gp). Moonstone (20 gp). Black pearl (500 gp).
Baern Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. His hair is white and very short. He wears crescent spectacles with a black brim.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He got into the Architect business at a young age. He was taken from his home at a very young age. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To be a Ruler again; and expand his business
Ideals: Philantrophist. Bonds: Attractive, Rich, Job, Slave. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 81 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 4 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 800 gp. Golden pearl (40 gp). Chrysoprase (30 gp). Blue quartz (9 gp). Black pearl (600 gp). Citrine (30 gp).
Tawar Sutton, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a fancy white dress. Her auburn hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: She likes to make people angry or surprised. She also has developed a complete distrust of the Shoemaker profession.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Cleric school at a young age so that she could practice her martial talents. She's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new painter responsibilities is difficult
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Painter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 170 gp. Red spinel (130 gp). 1 Masterwork studded leather.
Blossom Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. She wears her hair in dreadlocks. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the north. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She inherited the family business which she has now maintained for 2 years.
Motivation: To be a Sage again; and balancing her hectic life and new merchant responsibilities is difficult
Ideals: Gifted. Bonds: Adventurer, Poor, Immigrant, Job. Occupation: Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 30 gp.
Gadreel Light, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fitting clothing which further accentuates her frame. Her red hair is smooth and relatively long. Her half smiles and silver eyes are beguiling and draw you in.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is lazy, self-centered, vain, and jealous.
History: She was born on a small isolated farm. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the south, certain she would find work there.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Nature, Immigrant, Enemies. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 23 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 12000 sp. Rock crystal (60 gp). Banded agate (4 gp).
Thea Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a lot of dark rich colors, with gold accents. Her silver hair is braided into rings. Her eyes are green and catlike.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Tabaxi compassion; and she wants nothing more than to rejoin the army
Flaws: Shy, Racist. Bonds: Attractive, Military, Poor. Occupation: Spy
Voice: Switch between two voices
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 5000 sp. 1 Minor magic item.
Sarai Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She very much looks the part of a Bricklayer. Beneath her clothing is a huge mess of scar tissue. Her hair is black, silky, and of moderate length. Her eyes are violet.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born in the north to a Bricklayer, Sarai learned a great deal about her mother's area of expertise. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.
Motivation: She is currently in port desperately looking for someone to get her out; and several ex partners dislike her way of doing things and want revenge
Bonds: Job, Slave, Attractive, Family, Enemies. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 7 (-2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. 1 Good lock.
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