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NPC Generator

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Advanced [show]


Quick In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, brown cloak, she is not a threatening figure. She has orange fur. She has gleaming, smiling yellow eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Quick grew up listening to her father's many stories. Her first spouse was a Junk Dealer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Junk Dealer they were divorced and she won custody of their son. She worked as a Blacksmith, and she later adopted a second son.

Motivation: To unite with her brother; and she'd like to take her coworkers down a peg

Ideals: Joker, Gifted. Bonds: Adventurer, Family, Job. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Quick In the Wind, Female Tabaxi Cleric 10
Medium (4'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Intimidation +6
Senses Passive Perception 9
Languages Common, Giant, Ignan, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1500 gp. A miniature golden chest with tiny emeralds lining the top (50 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Gold music box (2000 gp). Gold cup set with emeralds (3000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Dara Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She wears a simple tan robe with black stripes complete with hood, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. She keeps her silver hair in a flapper bob. Her eyes are hazel.

Personality: She is very quiet and rarely speaks above a whisper. She also hits on women, regardless of circumstances.

History: Gifted from a young age, Dara studied abroad. She has had some formal music training, and achieved minor success. She was granted arcane powers by her dying brother.

Motivation: To find somewhere to settle down; and she would like to get married and retire

Ideals: Gifted, Artistic. Flaws: Shy, Mundane. Bonds: Has a crush. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Dara Mellerelel, Female Elf Bard 2
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)10 (+0) 14 (+2)14 (+2)
Skills Religion +2, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Waywocket Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her hair is silver and very short. She has gleaming, smiling blue eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Waywocket was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural halfling artifacts is her passion

Flaws: Shy, Racist, Greedy. Bonds: Adventurer, Poor. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Waywocket Ironhide, Female Gnome Adept 14
Small (3'1") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 83 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 13 (+1)7 (-2)
Skills Nature +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332

Possessions: Violet garnet (200 gp). Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enidda Nackle, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her whole body is exceptionally muscular. Her hair is golden and very short. Her thin eyebrows rest above her beady amber eyes.

Personality: She loves telling others what to do and how they should feel about things. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Crown-heir arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Opinionated, Professionalism. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Crown-heir

Voice: Sensual and smooth

Attributes [hide]

Enidda Nackle, Female Gnome Monk 6
Small (3'3") Gnome, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 14 (+2)8 (-1)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kellen Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is knotted and matted. His skin is flawless and his brown eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Gifted. Bonds: Attractive, Has a crush, Rich, Religious. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Kellen Humplebumple, Male Gnome Warlock 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Goblin
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 18000 cp.


Social Check DCs


Nalral Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey top hat and grey clothes. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich western family. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: Money/treasure; and a deep hatred of brigands

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Rich, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Nalral Loderr, Male Dwarf Monk 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp.


Social Check DCs


Percival Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown shirt with thin violet vertical stripes and grey pants. His long auburn hair is drawn into a two foot long braid. He is baby faced.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: He was raised by priests from a young age. His psionic abilities were realized during a raid on his village. He has never given up on his dancing dream.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Ideals: Athletic, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Percival Moreno, Male Human Expert 2
Medium (6'2") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 5 (-3)9 (-1)
Skills Animal Handling -1, Deception +1
Senses Passive Perception 7
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Fallond Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing a long, grey, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His hair is brown and very short. He has several tiny topaz earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. A freak accident while working with his Spice Merchant mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker. Flaws: Secretive, Disease. Bonds: Slave, Rich, Nature. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Fallond Bigtoe, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 3000 cp. Hematite (4 gp). Pink pearl (90 gp). Coral (90 gp). 1 Everburning torch.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with violet socks and a vest with buckled shoes. He carries a battered nunchaku and tarnished flail as well. He keeps his long black fur kept up in a rat tail. This hazel eyed westerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Three took refuge in the large cave and found the beat up flail and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Logical. Flaws: Addict. Bonds: Nature. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Three In the Wind, Male Tabaxi Aristocrat 2
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 280 gp. 1 Masterwork Common Melee.


Social Check DCs

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