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NPC Generator

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Advanced [show]


Travok Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a long, grey, dusty cloak. His long black hair is drawn into a two foot long braid. His gray eyes peer out from beneath his Stetson grey hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.

History: Travok was born the youngest of three triplets. His divine abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a layabout and was forced into it by his family

Ideals: Joker, Gifted. Flaws: Impulsive, Insane. Bonds: Family. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Travok Eversharp, Male Dwarf Druid 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp.


Social Check DCs


Callie Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a weathered and beat up set of banded mail beneath an oversized red coat. Her hair is red and very short. Her gray eyes lackadaisically let the world flow into them.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also has developed a complete distrust of the Spy profession.

History: She got into the Assassin business at a young age. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: Wants to work out more often; and to be a spy again

Ideals: Philantrophist, Athletic. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Callie Greenbottle, Female Halfling Wizard 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)18 (+4) 17 (+3)12 (+1)
Skills History +7
Senses Passive Perception 13
Languages Common, Halfling, Terran, Undercommon, Celestial, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 300 gp. Banded agate (7 gp). Fiery yellow corundum (1300 gp). Black pearl (900 gp). Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs


Nordak Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His white hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: Nordak lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted arcane powers by his dying sister.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur, Philantrophist, Gifted. Bonds: Family, Rich. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Nordak Silveraxe, Male Dwarf Wizard 12
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 47 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 8 (-1)7 (-2)
Skills Performance +2, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (900 gp). Gold dragon comb with red garnet eye (1600 gp). Solid gold idol (900 gp). Black velvet mask with numerous citrines (40 gp).


Social Check DCs


Quick In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black fur is greasy and uncared for. Her face is covered beneath a completely black helmet.

Personality: Calm and collected, she is a well trained Brewer. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Brewer. She ran away from her former home and has been making her living as a Brewer for the past few years.

Motivation: Expand her business; and wants to open a new tavern

Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Quick In Woods, Female Tabaxi Cleric 2
Medium (4'7") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Gnome, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Joan Beitz, Female Human [Permalink]

Personal [hide]

Description: This western woman wears an entirely grey suit with white socks and a vest with buckled shoes. Her clothes are grease stained in places. Her blonde hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to loving parents in a slum to the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her religion dominates her actions.

Ideals: Passionate. Flaws: Secretive. Bonds: Poor, Immigrant, Attractive. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Joan Beitz, Female Human Paladin 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Tippletoe Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a blue shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her hair is short and red. Her face is covered beneath a completely black helmet.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 12 years.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Justice, Gifted. Bonds: Religious, Job. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Tippletoe Humplebumple, Female Gnome Cleric 8
Small (3'5") Gnome, Lawful Good (CR 8)
Armor Class 14
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)9 (-1) 7 (-2)8 (-1)
Skills Insight +1, Investigation +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp. Malachite (13 gp). Jet (50 gp). 1 Minor magic item.


Social Check DCs


Semyaza Respect, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her long brown hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Semyaza reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Joker, Justice. Flaws: Secretive, Mundane. Bonds: Military. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Semyaza Respect, Female Tiefling Wizard 7
Medium (5'5") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 50 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)12 (+1) 10 (+0)18 (+4)
Skills Athletics +6, Insight +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Borun Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His brown hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Tailor profession.

History: Born to a pair of adventurers, Borun grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Painter.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Athletic. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Borun Goldfound, Male Halfling Commoner 2
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 15 (+2)15 (+2) 16 (+3)15 (+2)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Elven, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 320 gp.


Social Check DCs


Astar Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a faded coat and loose pants complete with wide-brimmed hat. His left leg appears badly burned and disfigured. His silver hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Mercenary business at a young age. His childhood dream was to be a Beggar, but he was a colossal failure. He has drifted from career to career and currently works as a Mercenary.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Job. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Astar Joy, Male Tiefling Rogue 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 21 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)17 (+3) 17 (+3)16 (+3)
Skills Perception +6, Religion +6
Senses Passive Perception 16
Languages Common, Celestial, Draconic, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 120000 cp. 1 Minor magic item.


Social Check DCs

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