Adam Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His black hair is cut short with large spiked bangs in the front. He has green eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to loving parents in a slum to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.
Motivation: His religion dominates his actions; and to unite with his brother
Flaws: Depressed. Bonds: Attractive, Family, Poor, Criminal record, Religious. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnome, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Ralf Wesley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His auburn hair is lengthy and is close to two feet long. His brown eyes dart from person to person.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born several months after his mother was called into army service. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Opinionated, Optimist. Bonds: Military, Adventurer, Criminal record. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 sp.
Delebean Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise gray.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a desert tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Barber, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Philantrophist, Gifted, Fighting. Bonds: Nature, Job. Occupation: Mason
Voice: Breathy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 38 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1100 gp. Pink pearl (100 gp). Violet garnet (900 gp). Peridot (70 gp). Deep blue spinel (900 gp). Sard (70 gp).
Skirt In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'8" eastern woman, she tends to wear a large brown jacket. Her white fur is still thick. She has yellow eyes.
Personality: She is overprotective of those who hire her services. She can't help but pocket interesting objects she comes across
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has been a successful dealer in antiques buying low and selling high.
Motivation: To clean up the streets.
Ideals: Entrepeneur. Bonds: Guardian, Criminal record, Religious. Occupation: Scribe
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp.
Bune Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a tight fitting black shirt and pants. She has moderate length chestnut hair. She has gleaming, smiling red eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC.
Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Adventurer
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 17000 sp.
Manea Respect, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears just a black suit. Her hair is greying and her face has many wrinkles. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She got into the Blacksmith business at a young age. She was an apprentice working in her father's forge. She has achieved small success as a Blacksmith.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult.
Flaws: Addict, Depressed, Antagonistic. Bonds: Poor, Job. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Terran, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 200 gp. Gold dragon comb with red garnet eye (1100 gp). Silver chalice with lapis lazuli gems (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His clothes are grease stained in places. He keeps his cinnamon fur in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He left for the north, certain he would find work there.
Motivation: Many drow want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Secretive. Bonds: Poor, Immigrant. Occupation: Painter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 13 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 20000 sp. Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Crampernap Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Crampernap is combative with any and all who dare try his patience in the slightest.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Crampernap took refuge in the old dungeon and found the beat up axe and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 13)
Armor Class 13
Hit Points 84 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +6
Possessions: Brown-green garnet (160 gp). Jasper (60 gp). Alexandrite (1200 gp). Golden pearl (160 gp). Rock crystal (60 gp). Chrysoprase (60 gp). Brown-green garnet (160 gp). Golden yellow topaz (1200 gp). Bloodstone (60 gp). Peridot (60 gp).
Jacoba Ramsay, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is renowned for her bright grey dresses and hats. Her red hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Jacoba speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a necromancer, Jacoba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was very strict, and drilled into her lessons on being the perfect lady. Days after completing her studies, news broke out that her hometown was attacked by illithids. Jacoba was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: To protect her home; and a deep hatred of illithids
Ideals: Impeccable, Gifted. Bonds: Mentor, Enemies, Guardian. Occupation: Knight
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
