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NPC Generator

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Advanced [show]


Dynamic Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized pastel coat, and sports empty pouches on his belt. He sports a flattop fur cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Addict, Fearful. Bonds: Attractive, Poor. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Dynamic Of Ivory, Male Tabaxi Monk 7
Medium (5'10") Tabaxi, Chaotic Good (CR 7)
Armor Class 9
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Medicine +3, Stealth +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Emerald In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a long, pastel, dusty cloak. Her gray fur is heavily combed to the right. She has several tiny amber earrings on each ear.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Flattery will make her almost putty in your hands.

History: Emerald hails from a village terrorized by dire rats. Her mother had invested heavily in several trade routes and wanted her to inherit them. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is not mentally stable, and does not behave rationally; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Persistence. Flaws: Terse, Selfish, Insane. Bonds: Rich, Enemies. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Emerald In the Morning, Female Tabaxi Monk 1
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 gp.


Social Check DCs


Sora Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has styled her gold crest well, parting it to the left. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to loving parents in a slum to the south. Sora was born on a far southern island where she grew up under the tutelage of her mother, an expert Unemployed. She left for the south, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Disciplined. Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Sora Dhyrktelonis, Female Dragonborn Aristocrat 5
Medium (6'2") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +8 / 2d4+5, Ranged +3 / 2d4+0, Grapple +5

Possessions: 2000 sp. Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is lengthy. He has several tiny topaz earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born in the north. Suhnae abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure.

Ideals: Artistic. Bonds: Adventurer, Immigrant, Rich, Guardian. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Suhnae Koehlanna, Male Half-Elf Druid 11
Medium (4'11") Half-Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills History +7, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Goblin, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 350 pp. Blue quartz (8 gp). Black star sapphire (1000 gp). Peridot (30 gp). Tiger eye turquoise (8 gp). Sardonyx (30 gp).


Social Check DCs


Shadow Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a moderate pudge and is not very fit. She has wavy cinnamon fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is irascible and easily irritated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Shadow was born with her father's beautiful face. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she's looking for her big break

Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Adventurer, Attractive. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Shadow Of Passion, Female Tabaxi Aristocrat 4
Medium (4'7") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)9 (-1) 17 (+3)8 (-1)
Skills Insight +5, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Rhodochrosite (9 gp). Tiger eye turquoise (9 gp). Emerald (600 gp). Blue sapphire (600 gp).


Social Check DCs


Zepar Madness, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, tan shirt, and yellow tie. He is portly but not overly obese. His hair is cut close to his head. He has a dull look in his white eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: Zepar hails from a village terrorized by dire rats. His mother was a soldier and died while he was still young. Zepar was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He seems to be bored by most things; and many dire rats want him driven away

Ideals: Optimist, Persistence. Flaws: Mundane. Bonds: Enemies, Military. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Zepar Madness, Male Tiefling Adept 3
Medium (5'7") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 20 pp.


Social Check DCs


Randal Elton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered lance and tarnished shortspear as well. His moppish brown hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Randal reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently gotten a pet goose that steals things from people.

Motivation: Elven compassion.

Ideals: Fighting. Flaws: Racist, Insane. Bonds: Criminal record, Military. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Elton, Male Human Warlock 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)9 (-1) 17 (+3)14 (+2)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Red-brown spinel (50 gp).


Social Check DCs


Heward Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His red hair is cut jaggedly and amateurishly. He has a dull look in his gray eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is skeptical of what others tell him and is slow to trust.

History: He got into the Glassblower business at a young age. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Shy. Bonds: Job, Nature. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Heward Garfield, Male Human Sorcerer 10
Medium (5'7") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 11 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)9 (-1) 6 (-2)10 (+0)
Skills Performance +4, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1300 gp. Rhodochrosite (9 gp). Violet garnet (200 gp). Sardonyx (30 gp). Rock crystal (30 gp). Violet garnet (200 gp). Rhodochrosite (9 gp). Red-brown spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has a slight overbite and is overall scrawny. Her long yellow fur is drawn into a two foot long braid. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a small toy that she constantly fidgets with.

History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Map Maker job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and to find somewhere to settle down

Flaws: Addict, Mundane. Bonds: Attractive, Nature, Job. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Leaf On the Water, Female Tabaxi Warlock 6
Medium (5'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)16 (+3) 14 (+2)16 (+3)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 12
Languages Common, Goblin, Terran, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 900 gp. Silver pearl (130 gp). Chrysoprase (60 gp). Eye agate (9 gp). Eye agate (9 gp).


Social Check DCs

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