Tervaround Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue shirt with thin yellow vertical stripes and violet pants. She has a moderate pudge and is not very fit. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She also hits on women, regardless of circumstances.
History: The child of northern immigrants she idolized her mother. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.
Motivation: She has a crush on the local Server.
Flaws: Insane, Ugly. Bonds: Has a crush, Immigrant, Religious. Occupation: Performer
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 9)
Armor Class 10
Hit Points 67 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 800 gp.
Arha Winterbourne, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her tied-back hair is golden. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is a Guard first and foremost. She believes firmly that knowledge should be universal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Guard
Voice: Timid voice
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 4 (-3) | 18 (+4) | 3 (-4) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Star ruby (500 gp). Brown-green garnet (110 gp). 1 Chain shirt.
Faral Firahel, Female Elf [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. She has a moderate pudge and is not very fit. Her hair is always cut to a buzz. She wears a mask on her face.
Personality: She is overprotective of those who hire her services. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Crown-heir, but she was a colossal failure. She has never given up on her dancing dream.
Motivation: She's attracted to the PC; and wants to open a new tavern
Ideals: Artistic. Bonds: Rich, Guardian, Enemies, Job, Has a crush. Occupation: Adventurer
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1400 gp. A delicate brass dragon egg (70 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Gaaki Clive, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a fancy black dress. Her silver hair is knotted and matted. She is baby faced.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born into a rich family. Her father was very strict, and drilled into her lessons on being the perfect lady. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Athletic, Impeccable. Flaws: Emotional, Shy. Bonds: Attractive, Rich. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 1000 cp.
Ermina Roscoe, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many brown ritualistic tattoos. She wears a grey costume with the symbols of luck on her torso. Her chestnut hair is styled in orderly dreadlocks. Her green eyes lackadaisically let the world flow into them.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Energy wise she seems alert and responsive.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Marshal arts, while her mother instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Adventurer, Criminal record. Occupation: Marshal
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Salasar Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He keeps his silver crest in a pixie cut. He has red eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a minor phobia of water and hates getting wet.
History: His mother raised him in a mountain cabin. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and wants to open a new tavern
Ideals: Disciplined. Flaws: Fearful. Bonds: Nature, Immigrant, Job. Occupation: Sellsword
Voice: Raspy
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 18)
Armor Class 14
Hit Points 48 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 8 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +10 / 5d6+4, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 |
Possessions: 17000 gp. Hematite (6 gp). Pink pearl (40 gp). Jet (40 gp). Smoky quartz (40 gp). Aquamarine (1300 gp). Aquamarine (1300 gp). Blue quartz (6 gp). Deep blue spinel (1300 gp). Alexandrite (1300 gp). Rich purple corundum (1400 gp). Golden yellow topaz (1300 gp). Smoky quartz (40 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Smoky quartz (40 gp). Star rose quartz (40 gp). Zircon (40 gp). Brown-green garnet (40 gp). Jade (40 gp). Jasper (40 gp). Eye agate (6 gp). Tiger eye turquoise (6 gp). Banded agate (6 gp). Iolite (40 gp). Lapis lazuli (6 gp). Moonstone (40 gp). Moonstone (40 gp). Chrysoprase (40 gp). Black pearl (1300 gp). Pink pearl (40 gp). Zircon (40 gp). Tourmaline (40 gp). Red spinel (40 gp). Amber (40 gp). Star rose quartz (40 gp). Rock crystal (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Mormog Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. His auburn hair and beard is wavy and long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Dilettante business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Family. Occupation: Dilettante
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 600 gp.
Ruloth Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., and carries flails. Her blue crest has been sun bleached extensively. She has a tattooed face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also has developed a complete distrust of the Adventurer profession.
History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She tends to her Tailor job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Tailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 78 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran, Gnome, Goblin
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +6
Possessions: 1100 gp.
Pelt Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right leg. He prefers to wear brown clothing when he does not wear armor. His white fur is kept up in a ponytail inside a small hat. His blue eyes peer out from beneath his small brown hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels kind of lost in life; and to end his boredom
Flaws: Impulsive, Mundane, Secretive, Depressed. Bonds: Job. Occupation: Animal Trainer
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!