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NPC Generator

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Advanced [show]


Tomph Allerton, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a white coat over a red low-cut shirt, and a deerstalker hat upon her head. She wears a colorful flower in her silver hair. She is very pretty but has cold, dead eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Tomph hails from a village terrorized by orcs. Cursed with vampirism at a very young age, Tomph has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Revenge.

Flaws: Disease, Hedonist. Bonds: Attractive, Enemies. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Tomph Allerton, Female Half-Orc Druid 7
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)13 (+1) 6 (-2)12 (+1) 16 (+3)10 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 700 gp. Deep blue spinel (1100 gp). Tiger eye turquoise (4 gp). Blue sapphire (1200 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. He has brown fur. His eyes, though not visible through his cowl, are copper.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Pelt would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Tabaxi Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and his religion dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Religious, Adventurer. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pelt Mist, Male Tabaxi Paladin 10
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 47 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +7, Medicine +4
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven, Gnome
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1800 gp.


Social Check DCs


Vorka Bradford, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, she is an attractive figure. She wears a white tunic with brown highlights, and long pastel pants that bunch up around her shoes. She has slicked back red hair. She wears large thick round spectacles.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She also has developed a complete distrust of the Sellsword profession.

History: Vorka was born with her mother's beautiful face. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is unsatisfied with her job; and she is compelled to act according to her religious beliefs

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Job, Debt, Religious. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Vorka Bradford, Female Half-Orc Ranger 3
Medium (5'0") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3200 sp. Deep green spinel (70 gp).


Social Check DCs


Dondon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is cut short with large spiked bangs in the front. His brown eyes peer out from beneath his wide-brimmed red hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a minor phobia of water and hates getting wet.

History: Dondon was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Painter.

Motivation: To be a Bounty Hunter again; and he uses money and sex appeal to get what he needs

Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Dondon Shadowquick, Male Halfling Barbarian 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jheri Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries a battered greataxe and tarnished morningstar as well. Her black crest is braided into rings. She has a dull look in her red eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has dedicated herself to building a better world.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting. Bonds: Poor, Guardian, Adventurer, Religious. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jheri Umbyrphrael, Female Dragonborn Fighter 2
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 50 gp. Star rose quartz (40 gp). Pink pearl (110 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Rosamund Lindsey, Female Human [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, she is an attractive figure. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her hair in dreadlocks. Her eyes are likewise green. Her teeth are white and perfect.

Personality: While she acts the brute, she is far gentler than she would appear. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Rosamund lived on a farm with her father, near the main road leading to a nearby town. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her absent father

Ideals: Fighting. Flaws: Forgetful, Insane. Bonds: Attractive, Family, Job. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rosamund Lindsey, Female Human Druid 7
Medium (4'7") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 8 (-1)7 (-2) 13 (+1)11 (+0)
Skills Nature +1, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. He has wavy brown fur. He has a dull look in his yellow eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and to end his boredom

Flaws: Secretive, Antagonistic, Mundane. Bonds: Job. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sun On the Mountaintop, Male Tabaxi Commoner 7
Medium (6'2") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 9 (-1)14 (+2)
Skills Nature +6, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Giant, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 10000 cp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp).


Social Check DCs


Merihim Wit, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized opal on his right hand. His blue hair is lengthy. His eyes are likewise black.

Personality: Merihim wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 5 years.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Fighting, Disciplined, Joker. Bonds: Rich, Job, Adventurer. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Merihim Wit, Male Tiefling Expert 9
Medium (5'3") Tiefling, Chaotic Good (CR 9)
Armor Class 9
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)14 (+2) 7 (-2)18 (+4)
Skills Acrobatics +2, History +5
Senses Passive Perception 8
Languages Common, Celestial, Terran
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +5

Possessions: 1500 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A miniature golden chest with tiny emeralds lining the top (30 gp).


Social Check DCs


Flask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown collared shirt and pastel pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his black fur up. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Priest.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Extrovert, Gifted. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Flask Grass, Male Tabaxi Rogue 4
Medium (6'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 13000 cp.


Social Check DCs

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