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NPC Generator

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Advanced [show]


Ilde Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears skinny pants and wears a brown and pastel robe with the hood down. She is bald on top and has large brown tufts of hair around her ears. She is baby faced.

Personality: She is overprotective of those who hire her services. She is a logical person and will generally grow upset if things defy logic and science.

History: She got into the Cartwright business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: To protect her home; and expand her business

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Guardian, Job. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Ilde Glanhig, Female Dwarf Bard 11
Medium (3'9") Dwarf, Neutral Good (CR 11)
Armor Class 12
Hit Points 61 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Old masterpiece painting (2400 gp). Solid gold idol (1000 gp). Old masterpiece painting (2400 gp). Fire opal pendant on a fine gold chain (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orianna Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on her left hand. She wears her blue hair down. Her gold eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to a criminal king-pin and mafia family She was an apprentice working in her mother's forge. She now owns her own business.

Motivation: She has decided she is irredeemable; and to be a sailor again

Flaws: Antagonistic. Bonds: Rich, In love, Criminal record, Job. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Orianna Instinct, Female Tiefling Commoner 11
Medium (4'7") Tiefling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills History +5, Survival +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 300 pp. Peridot (50 gp). Rich purple corundum (900 gp). Jasper (50 gp). Black pearl (700 gp).


Social Check DCs


Rangrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his auburn hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the east to a Roofer, Rangrim learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He inherited the family business which he has now maintained for 3 years.

Motivation: He's attracted to the PC.

Flaws: Insomniac. Bonds: Adventurer, Job, Has a crush, Rich. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Rangrim Goldfinder, Male Dwarf Aristocrat 11
Medium (4'3") Dwarf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 78 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills History +5, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 3200 gp.


Social Check DCs


Lewis Upton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. His moppish blonde hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments

History: He was born in the east, but his parents moved at a very young age to the south. Lewis was born on a far eastern island where he grew up under the tutelage of his mother, an expert Detective. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Joker, Gifted. Bonds: Rich, Attractive, Immigrant. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Lewis Upton, Male Human Bard 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)15 (+2) 9 (-1)17 (+3)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 3000 cp.


Social Check DCs


Antinua Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears a blue vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her right leg appears badly burned and disfigured. Her blonde hair is cut short. Her ears are large.

Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sculptor arts, while her mother instructed her in etiquette, music and courtly manner. She helped her father out around the business and became quite the natural. She now owns her own business.

Motivation: Money/treasure.

Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Antinua Ostoroth, Female Elf Monk 2
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 90 pp.


Social Check DCs


Howard High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He has wavy auburn hair. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them

History: Howard was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Flaws: Shy. Bonds: Guardian, Poor, Adventurer. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Howard High-hill, Male Halfling Monk 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Terran, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork studded leather.


Social Check DCs


Harvest Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright pastel suits and hats. His fur is lavender and curly. His eyes, though not visible through his cowl, are amber.

Personality: Calm and collected, he is a well trained Fortune-teller. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Harvest is combative with any and all who dare try his patience in the slightest.

History: Harvest was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Fortune-teller. Days after completing his studies, news broke out that his hometown was attacked by illithids. Harvest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He is unsatisfied with his job; and doesn't want to be a fortune-teller and was forced into it by his family

Ideals: Athletic, Justice. Bonds: Job, Family, Enemies. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Harvest Peak, Male Tabaxi Warlock 14
Medium (5'3") Tabaxi, Lawful Good (CR 14)
Armor Class 11
Hit Points 44 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)12 (+1) 13 (+1)8 (-1)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 1000 gp. Gold and topaz bottle stopper cork (1000 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). A silver and pearl hairclip (90 gp). Gold music box (3000 gp).


Social Check DCs


Jabbie Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and lanky with angular features, he is an attractive figure. He typically wears blue cloth garments or leather armor. His moppish red hair is in a traditional bowl cut. His skin is flawless and his green eyes scan people very quickly.

Personality: Jabbie wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jabbie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Philantrophist, Fighting. Bonds: Attractive, Poor. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Jabbie Maekkelferce, Male Gnome Rogue 12
Small (3'7") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 67 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 10 (+0)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 10
Languages Common, Gnome, Orc, Undercommon, Goblin
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 100 pp. Deep blue spinel (200 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His hair is golden and very short. His eyes are a pleasant amber.

Personality: He is almost excessively polite to everyone, even when angry. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Kipper was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Hunter soon after.

Motivation: A rival would like him out of the picture; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Job, Criminal record, Enemies. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Kipper Pingun, Male Gnome Barbarian 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)4 (-3) 11 (+0)6 (-2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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