Reirak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears baggy brown pantaloons and a black scarf. He sports a flattop hair cut. His eyes are gray and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He then took over the family business and is one of the better Barrister for hire.
Motivation: Doesn't want to be a Barrister and was forced into it by his family; and wants to raise his children well
Ideals: Passionate, Gifted. Bonds: Immigrant, Job, Family. Occupation: Barrister
Voice: Spits words with contempt
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: Just what you see.
Greethen Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. He has dyed his greying red crest a little too much giving a sharp red color. His red eyes dart from person to person to random spaces in the air.
Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wishes to resurrect an old love; and retire the richest man in the east
Ideals: Fighting, Entrepeneur. Flaws: Fearful, Ugly. Bonds: Rich, In love. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 80 gp.
Eggren Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'2" northern woman, she wears rags and sports a simple walking cane. Her crest is short and scarlet. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Eggren was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Eggren abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To reunite with her old friends; and she is unsatisfied with her job
Ideals: Optimist, Justice. Flaws: Insomniac. Bonds: Poor, Adventurer, Job. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1000 gp.
Sweet In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She has black fur. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a slaver, Sweet was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Regain custody of her son; and money/treasure
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Mentor, Rich, Family. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 61 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 7 (-2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
Possessions: 7000 gp. Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Finely wrought small gold bracelet (100 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (700 gp). Silver chalice with lapis lazuli gems (160 gp). Solid gold idol (1200 gp). Old masterpiece painting (2200 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1100 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.
Blossom Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a red vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her red boots flare out at the collars. She wears her golden hair down. Her green eyes are passionate and lively.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Blossom was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a scribe again
Ideals: Joker, Entrepeneur, Fighting. Flaws: Depressed. Bonds: Job. Occupation: Mercenary
Voice: Indian accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 23 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Auran, Ignan, Terran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Malachite (14 gp).
Korfel Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a blue suit. His deerstalker hat is riddled with cuts and holes. This violet eyed westerner is not easily forgotten.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Gardener
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Akta Pandaemonium, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She usually wears her black robe and has her sai always slung over her shoulder. Her blue hair is matted, messy, and big. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: This woman loves music and to teach people music more than just about anything. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She got away from her former life and has fallen to alcoholism.
Motivation: Wishes to resurrect an old love; and wants to work out more often
Ideals: Athletic, Artistic, Philantrophist. Flaws: Ugly, Addict. Occupation: Barkeep
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 sp. Deep blue spinel (200 gp). 1 Silver holy symbol.
Avelina Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she has a large yellow mantle and cape that has been intricately interwoven into her blue robe. She has done her best to style her black hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She never wears the same outfit twice, unless she absolutely has to.
History: A powerful wizard made her what she is. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker, Artistic. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Nala Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who wears a fancy black dress, she is not a threatening figure. She wears a broad hat to cover her moderate length rusty crest. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Nala embodies much of what other species detest in the Dragonborns. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Military, Criminal record, Adventurer. Occupation: Architect
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 70 pp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Gold music box (1000 gp). Gold music box (1000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
