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NPC Generator

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Advanced [show]


Enidda Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears suspenders and blue workpants. Her shirt is green, and she wears a heavy blue leather apron most of the time. Her auburn hair is unkempt and raggedy. She wears crescent spectacles with a black brim.

Personality: She is almost excessively polite to everyone, even when angry. Enidda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Enidda was born in the south. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.

Ideals: Persistence. Flaws: Ugly, Shy, Hedonist. Bonds: Poor. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Enidda Ironhide, Female Gnome Barbarian 9
Small (3'1") Gnome, Neutral Evil (CR 9)
Armor Class 11
Hit Points 69 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +3

Possessions: 130 pp. Black pearl (1100 gp). Chrysoberyl (60 gp). Citrine (40 gp). Citrine (40 gp). Chalcedony (40 gp). Moonstone (40 gp). Alexandrite (1100 gp).


Social Check DCs


Enidda Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a robe, a symbol of her god around her neck, and a mace on her belt. She has white hair. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Flaws: Secretive. Bonds: Attractive. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Enidda Quillsharpener, Female Gnome Bard 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)13 (+1) 11 (+0)7 (-2)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 40000 sp. Violet garnet (900 gp). Red-brown spinel (160 gp). Violet garnet (900 gp). Chrysoprase (80 gp). 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs


Frederick Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow cloak and cross-gartered blue stockings. His red hair is greying along the sides and has receded to reveal a widow's peak. His fierce brown eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He now spends his time doing works of charity.

Motivation: Elven compassion; and a strong sense of loyalty to elven people

Ideals: Philantrophist. Flaws: Antagonistic, Shy, Racist. Bonds: Religious. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Frederick Larson, Male Half-Elf Monk 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 51 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 12 (+1)9 (-1)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 50 pp. Alexandrite (1400 gp). 1 Minor magic item.


Social Check DCs


Braak Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'10", this man is dressed in a clean black cloak covering his clean studded leather. His silver hair is matted, messy, and big. He has a dull look in his blue eyes.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Braak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Braak's mother didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. He hasn't told them the truth, but wants to settle down with them.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and to settle down with his crush

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Braak Gresham, Male Half-Orc Monk 1
Medium (5'10") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)8 (-1) 9 (-1)12 (+1)
Skills Investigation +1
Senses Passive Perception 9
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp. Jade (160 gp).


Social Check DCs


Ellyjoybell Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears just a blue suit, marred by sweets. Her tied-back hair is auburn. She wears a mask on her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Ellyjoybell was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better world.

Motivation: She wants to meet her childhood hero.

Flaws: Ugly, Insomniac. Bonds: Has a crush, Adventurer, Poor. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Ellyjoybell Albaratie, Female Gnome Wizard 11
Small (3'1") Gnome, Chaotic Good (CR 11)
Armor Class 12
Hit Points 24 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 15 (+2)9 (-1)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Celestial
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 310 pp. A pair of silk slippers encrusted with tiny pearls. (30 gp).


Social Check DCs


Rosamund Tattersall, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her skin is fair and her fingers are delicate and long. She has done her best to style her silver hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east her family was never financially stable. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk.

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Adventurer, Poor. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Rosamund Tattersall, Female Human Wizard 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10 pp.


Social Check DCs


Werydd Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is auburn and curly. Her green eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Tanner, Werydd learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and retire the richest woman in the east

Ideals: Entrepeneur, Extrovert. Bonds: Attractive, Job. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Werydd Strongheart, Female Dwarf Cleric 4
Medium (4'2") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 18000 sp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Shamil Munggen, Female Gnome [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and has a large tan mantle and cape that has been intricately interwoven into her violet robe. Her skin is also unnaturally pale. Her auburn hair is wavy and long. Her amber eyes dart from person to person to random spaces in the air.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shamil took refuge in the ruined castle and found the beat up scythe and armor she uses now. She then took over the family business and is one of the better Beggar for hire.

Motivation: Revenge.

Flaws: Ugly. Bonds: Job, Enemies, Criminal record, Nature. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Shamil Munggen, Female Gnome Wizard 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Mûzglob Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has dyed his greying red hair a little too much giving a sharp red color. His thin eyebrows rest above his beady gray eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the east was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Immigrant. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mûzglob Kenley, Male Half-Orc Expert 4
Medium (5'3") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. Blue quartz (8 gp).


Social Check DCs

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