Akta Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a fine chain shirt which she covers with green colored cloaks and clothing, and is pretty ugly. Her hair is short and black. She has several tiny amethyst earrings on each ear.
Personality: Akta hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has never given up on her poetry dream.
Motivation: To share knowledge with the world; and she has money and likes to spend it
Ideals: Artistic, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Herbalist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Alexandre Blankley, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. He keeps his golden hair in a pixie cut. His thin eyebrows rest above his beady gray eyes.
Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out west to avoid the crime he committed. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is a bit of a kleptomaniac; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Shy, Disease. Bonds: Religious, Criminal record. Occupation: Bricklayer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
Ida Richie, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has shaved her head bald. She has violet eyes and a grey hat with a violet feather.
Personality: She has always had a great fascination with Gnomish culture. She has all her life been fascinated with music.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She used her abilities to travel the world and help people.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Artistic, Entrepeneur, Philantrophist. Flaws: Racist. Bonds: Job. Occupation: Barrister
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Sekhmet Care, Female Tiefling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a moderate pudge and is not very fit. Her hair is silver and curly. Her eyes are black.
Personality: Aggressive, abrasive, and angry, Sekhmet embodies much of what other species detest in the Tieflings. She misses her home and complains about the freezing weather, even in summer.
History: She was born to a criminal king-pin and mafia family Through the years after Sekhmet was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Sekhmet's father didn't care for her much, and the feeling was mutual. Being a Courier kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Courier
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp.
Fonkin Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly black, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Optimist. Bonds: Rich, Attractive, Enemies, Immigrant. Occupation: Tailor
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1000 sp.
Claira Fasharash, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her blonde hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: She is fixated on the number 10. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Claira grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and she's looking for her big break
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Seamstress
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 51 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. Sard (50 gp). Black pearl (1200 gp). Fire opal (800 gp).
Left-Handed Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: A 4'7" western woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her fur is brown, silky, and of moderate length. She is baby faced.
Personality: Cocky and sure of herself, she believes she is the best Spy born in the past three hundred years. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Left-Handed hails from a village terrorized by goblins. She married young, but lost her spouse to goblins. She has set out to sabotage the competition.
Motivation: She feels kind of lost in life; and wants to open a new tavern
Flaws: Fearful, Depressed. Bonds: Attractive, Job, Enemies. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 39 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +8
Possessions: 10000 sp.
Bhevek Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. He keeps his chestnut hair in a flapper bob. He wears a mask on his face.
Personality: He has always had a great fascination with Dwarven culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Bhevek hails from a village terrorized by gnolls. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in pickaxe use. He has dedicated himself to building a better trade route.
Motivation: To reunite with his old friends; and he is greedy
Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Rich, Adventurer, Enemies. Occupation: Scribe
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Gormogord Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. His long silver hair is drawn into a two foot long braid. His amber eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the east. He is obsessed with a lost civilization.
History: He was born in the east, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Bowyer for hire.
Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and he desires power and/or immortality
Ideals: Athletic, Pacifist. Bonds: Adventurer, Immigrant, Job. Occupation: Bowyer
Voice: Indian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 45 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!