Gilthur Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'1". He wears just a grey suit. His silver hair is still thick. This blue eyed southerner is not easily forgotten.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gilthur lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: A strong sense of loyalty to Human people; and to reunite with his absent mother
Ideals: Artistic. Flaws: Shy, Racist. Bonds: Guardian, Family. Occupation: Ruler
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 90 gp. Brown-green garnet (110 gp). 1 Masterwork Common Ranged Weapon.
Dondon Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is renowned for his bright red suits and hats. He is an epitome of beauty. His hair is brown, silky, and of moderate length. His eyes are green.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Dondon lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Passionate. Bonds: Attractive, In love, Family, Adventurer, Job. Occupation: Seamstress
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp. Gold music box (1000 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).
Osco Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: This western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. He has wavy chestnut hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by illithids. Osco was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Joker. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 17 (+3) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Anne Bradshaw, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has styled her brown hair well, parting it to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She acts crazy and hedonistic. When she's not drinking or sleeping the drinks off, she's doing writing.
History: She was born blind and as such lacked many opportunities for work. She moved from fad to fad and when she turned 15 she discovered writing. She has never given up on her writing dream.
Motivation: Wants to work out more often; and she has passion for adventuring and risk
Ideals: Athletic, Artistic. Flaws: Hedonist, Disease. Bonds: Attractive. Occupation: Interpreter
Voice: Stutters
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 33 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 600 gp. Silver comb with moonstones (500 gp). Old masterpiece painting (1500 gp).
Mastema Allure, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears black leather gloves, a black jacket, and tight pants. She wears a colorful flower in her chestnut hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a ruthless business woman, a trait she acquired from her father.
History: The child of southern immigrants she idolized her father. She was taken from her home at a very young age. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Slave. Occupation: Server
Voice: Boston accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
River Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His beige fur is drawn into a tight pony tail with a clover scrunchie. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.
Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world
Ideals: Fighting, Athletic, Optimist. Flaws: Addict, Impulsive. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 79 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Druidic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.
Andraste Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she usually wears her tan robe and has her kukri always slung over her shoulder. She wears a wide-brimmed hat to hide her balding. She has a tattooed face.
Personality: She never swears and excessively uses polite adverbs when speaking. As long as the job gets done she does not care how it got done.
History: She was born on a small isolated farm. Andraste liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Marry her sister to traveling adventurers; and to unite with her sister
Ideals: Optimist, Professionalism. Flaws: Disease. Bonds: Nature, Family. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 2100 sp. Blue quartz (16 gp). Blue quartz (16 gp). Malachite (16 gp).
Jezebeth Bright, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears silk and lounges about seductively. She has wavy purple hair. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is obsessed with finding treasure.
History: Born to a pair of adventurers, Jezebeth grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants revenge against gnolls.
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Enemies, Adventurer. Occupation: Scribe
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 60 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Gnome
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Carnelian (40 gp).
Adelaide Harlow, Female Human [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She keeps her long blonde hair kept up in a rat tail. Her green eyes are passionate and lively.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spy arts, while her father instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She has drifted from career to career and currently works as a Spy.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Spy
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!
