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NPC Generator

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Advanced [show]


Whurdred Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many violet ritualistic tattoos. She prefers to wear brown pants and tee shirts. She wears a small hat to cover her moderate length chestnut hair. Her eyes are violet and beady.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village she learned the ways of the warrior from her father. At a young age her father died while driving off some dire rats. Her mother being the stubborn sort decided to stay and helped train her in hammer use. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Whurdred Deepdelver, Female Dwarf Commoner 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Deception +2
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 800 sp.


Social Check DCs


Duergath Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a grey suit, blue shirt, and red tie. With a patchy silver beard and wild silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small mountains village. He was an athlete and attended two major summer competitions. He never won. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Joker, Athletic. Bonds: Attractive, Nature. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Duergath Frostbeard, Male Dwarf Expert 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)15 (+2) 14 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 5000 cp. 1 Half-Plate.


Social Check DCs


Zook Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His blue eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a slaver, Zook was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Flaws: Mundane, Selfish. Bonds: Attractive, Mentor. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Zook Nucklestamp, Male Gnome Warrior 5
Small (3'2") Gnome, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Reirak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He has a slight overbite and is overall scrawny. His tied-back hair is black. His fierce green eyes like to dwell on things.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He wants to get laid; and wants his loneliness to end

Bonds: Attractive, Slave, Mentor, Adventurer, Has a crush. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Reirak Helcral, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp. 1 Tanglefoot bags.


Social Check DCs


Spring Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is portly but not overly obese. Her beige fur is drawn into a tight pony tail with a cross scrunchie. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: Abrasive and pushy, she has a hard time making friends. Further she is a bit of a stoner and is frequently out of it.

History: The child of eastern immigrants she idolized her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Flaws: Antagonistic, Addict. Bonds: Rich, Attractive, Immigrant. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Spring Of Spirit, Female Tabaxi Barbarian 3
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Egelina Shirley, Female Human [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a simple brown robe with blue stripes complete with hood. Her skin is also unnaturally pale. Her hair is white and curly. Her eyes are brown and she is always smoking a pipe.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She plays an instrument quite well.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Egelina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Rich, Nature. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Egelina Shirley, Female Human Monk 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 300 sp.


Social Check DCs


Huru Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a yellow coat with brown slacks. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair is still thick. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Huru was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Huru's father didn't care for her much, and the feeling was mutual. Being a Fisher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and she's repulsed by the pc

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Huru Tickle, Female Half-Orc Rogue 17
Medium (6'3") Half-Orc, Chaotic Evil (CR 17)
Armor Class 9
Hit Points 89 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +8, Survival +8
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1

Possessions: 6000 gp. Fire opal pendant on a fine gold chain (700 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold music box (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Morana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her hair is long and auburn with streaks of black, and is pulled back with small grey clips. Her hazel unseeing eyes seem to look past you.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born blind and as such lacked many opportunities for work. She moved out east to avoid the crime she committed. Being a Bellfounder kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Justice. Flaws: Ugly, Disease, Shy. Bonds: Criminal record. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Morana Dankil, Female Dwarf Druid 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 18 (+4)11 (+0) 11 (+0)9 (-1)
Skills Athletics +5, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 1 Tanglefoot bags.


Social Check DCs


Mehen Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail, he is not a threatening figure. He has moderate length silver crest. His eyes are red.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and his religion dominates his actions

Ideals: Joker, Gifted. Bonds: Religious, Adventurer, Job. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Mehen Clethtinthiallor, Male Dragonborn Aristocrat 9
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 35 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +6

Possessions: 1100 gp. Fire opal (1300 gp). Chrysoprase (20 gp). Chrysoberyl (40 gp). Black pearl (200 gp). Deep blue spinel (200 gp). Star rose quartz (20 gp).


Social Check DCs

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