Siffress Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a well pressed and immaculate suit (or dress). She has done her best to style her silver hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: She loves telling others what to do and how they should feel about things. She plays an instrument quite well.
History: Siffress was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To prove her worth to the world; and to be a banker again
Ideals: Opinionated, Artistic. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Spy
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 1 Minor magic item.
Korfel Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has a blonde handlebar mustache and slicked back blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He misses his home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Korfel took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and to unite with his brother
Ideals: Artistic, Gifted. Bonds: Attractive, Immigrant, Poor. Occupation: Painter
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 7)
Armor Class 13
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +7
Possessions: 400 gp. Onyx (40 gp). Black pearl (700 gp). Coral (50 gp). Violet garnet (700 gp).
Virra Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears skinny pants and wears a tan and brown robe with the hood down. Her blonde hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is irascible and easily irritated. She is a logical person and will generally grow upset if things defy logic and science.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she desires power and/or immortality
Ideals: Logical, Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Sellsword
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Osah Flair, Female Tiefling [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. Her feathered hat is riddled with cuts and holes. Her white eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Osah was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She struck the Fletcher job and began her own company from there.
Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new fletcher responsibilities is difficult
Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Fletcher
Voice: French accent
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 40 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 3000 gp. Banded agate (13 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item.
Audhild Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She has a long silver ponytail with little hanging trinkets. Her hazel eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Audhild embodies much of what other species detest in the Dwarves. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Audhild took refuge in the large cave and found the beat up glaive and armor she uses now. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's repulsed by the PC; and to end her boredom
Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Attractive, Nature. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Malquis Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is renowned for her bright tan dresses and hats. Her black hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a logical person and will generally grow upset if things defy logic and science.
History: Malquis lived on a farm with her father, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and to unite with her brother
Ideals: Logical. Bonds: Poor, Attractive, Job, Family, Adventurer. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 15
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 6 (-2) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 300 sp. Chrysoberyl (60 gp).
Oriff Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She keeps her brown hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She invites people to come help in her community garden.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gifted student she started as a Roofer, but she got bored and became a Sage. She used her abilities to travel the world and help people.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Bonds: Poor, Job, Immigrant. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 pp. Blue quartz (10 gp). 1 Masterwork Heavy steel shield.
Gynnie Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is typically in her Performer uniform. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. Her ears are large.
Personality: Eccentric and domineering, Gynnie will drive conversation. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Performer arts, while her father instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Performer for the past few years.
Motivation: Sabotage a competitor; and expand her business
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Rich. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 43 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 16 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Orc, Druidic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1 Minor magic item.
Hogar Kensley, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His red hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Priest
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 60 pp. Citrine (60 gp). Coral (50 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
