Bimpnottin Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is matted, messy, and big. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is fixated on the number 60. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born a particularly ugly child, much to the horror of her parents. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Insane. Bonds: Adventurer, Military, In love. Occupation: Jeweler
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 2000 sp.
Ratlûg Perry, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears bulky black painted plate armor. He has a red handlebar mustache and slicked back red hair. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Ratlûg grew up listening to his father's many stories. His arcane abilities were realized during a raid on his village. During his travels, Ratlûg and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ratlûg discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ratlûg fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Elven compassion; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Impulsive, Disease, Racist. Bonds: Adventurer. Occupation: Adventurer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork Heavy steel shield.
Dûgz Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has auburn hair. This violet eyed northerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Masseuse
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Leaf Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 4'7", this woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her cinnamon fur is greasy and uncared for. She tend to wears goggles to shield her eyes.
Personality: She likes to make people angry or surprised. She is a ruthless business woman, a trait she acquired from her father.
History: Leaf was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her absent father; and doesn't want to be a masseuse and was forced into it by her family
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Neutral (CR 15)
Armor Class 14
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
Possessions: 1000 gp. Peridot (30 gp). Alexandrite (700 gp). Lapis lazuli (16 gp). Alexandrite (700 gp). Smoky quartz (30 gp). Zircon (30 gp). Zircon (30 gp). Onyx (30 gp). Black star sapphire (600 gp). Peridot (30 gp). Malachite (16 gp). Red-brown spinel (40 gp). Red-brown spinel (40 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item.
Aramil Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: He sports violet clothing, slightly heavier than average wear. He has no hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Aramil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud; and he's repulsed by the pc
Flaws: Ugly, Addict, Antagonistic, Hedonist. Bonds: Mentor. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 15)
Armor Class 9
Hit Points 24 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 |
Possessions: 5000 gp. Amber (140 gp). Amber (140 gp). Deep blue spinel (1100 gp). Star rose quartz (50 gp). Freshwater pearl (4 gp). Zircon (50 gp). Malachite (4 gp). Amethyst (140 gp). Obsidian (4 gp). Violet garnet (1100 gp). Coral (140 gp). Golden yellow topaz (1100 gp). Zircon (50 gp). 1 Medium magic item.
Uraim Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Scribe. His black hair is matted, messy, and big. His eyes are violet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He receives visions of the future at random moments
History: Uraim was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg
Ideals: Athletic, Gifted, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Scribe
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1600 sp. 1 Masterwork Thieves’ tools.
Pirithin Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fancy red suit. He has styled his black hair well, parting it to the left. He is baby faced.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Pirithin lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and revenge
Ideals: Athletic. Bonds: Attractive, Poor, Enemies, Criminal record, Family. Occupation: Knight
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Goblin, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. White opal (800 gp). Rhodochrosite (5 gp). Chrysoberyl (40 gp). Jet (40 gp).
Ilde Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She is typically in her Shepherd uniform. Her brown hair is cut short with large spiked bangs in the front. Her fierce gray eyes like to dwell on things.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in the south to a Shepherd, Ilde learned a great deal about her father's area of expertise. Her father was very strict, and drilled into her lessons on being the perfect lady. She has since lost track of the people in her past.
Motivation: She is unsatisfied with her job.
Ideals: Impeccable. Flaws: Antagonistic, Shy. Bonds: Job, Family. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 100 gp.
Rieta Muse, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in an above average manner. She has black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: She is a Priest first and foremost. She believes firmly that knowledge should be universal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A powerful necromancer made her what she is. Her first spouse was a Herbalist, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.
Motivation: Wants to raise her children well; and doesn't want to be a priest and was forced into it by her family
Ideals: Philantrophist. Bonds: Attractive, Job, Mentor, Family. Occupation: Priest
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 51 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
