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NPC Generator

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Advanced [show]


Agatha Fidget, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. She carries a battered rapier and tarnished scythe as well. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born to a pair of adventurers, Agatha grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is greedy; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Mentor, Adventurer. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Agatha Fidget, Female Human Wizard 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Susannah Gentry, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a robe, a symbol of the four houses of cards around her neck, and a kukri on her belt. She sports silver long hair. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Susannah was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. She tends to her Miller job now, and dutifully fulfills any obligations she has.

Motivation: She is wracked by social anxiety; and wants to work out more often

Ideals: Fighting, Athletic, Opinionated. Flaws: Fearful. Bonds: Attractive. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Susannah Gentry, Female Human Aristocrat 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 13 (+1)6 (-2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 1000 cp. 1 Crowbar.


Social Check DCs


Audhild Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her scythe. She sports auburn long hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Animals are drawn to her, and she is able to talk to them.

History: Gifted from a young age, Audhild studied abroad. After coming to the age of reason, Audhild took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now spends her time doing works of charity.

Motivation: To end her boredom; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Flaws: Insomniac. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Audhild Durthane, Female Dwarf Adept 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 78 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +7, Deception +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 2000 gp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His fur is short and red. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Seven abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Professionalism, Gifted. Bonds: Attractive, Slave, Adventurer. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Seven Mist, Male Tabaxi Rogue 12
Medium (5'0") Tabaxi, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 52 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)21 (+5) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills Deception +7, Nature +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +5

Possessions: 100 pp. Solid gold idol (700 gp). Solid gold idol (700 gp). Large well-done wool tapestry (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Sapphire pendant on gold chain (2400 gp). Jeweled gold crown (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ubada Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a white mohawk this woman's hair draws a lot of attention. Her amber unseeing eyes seem to look past you.

Personality: She exudes charisma. She is a tour de force of persuasion. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised in a white middle class family as the only child. When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To find somewhere to settle down; and she is content

Flaws: Disease, Impulsive, Mundane. Bonds: Poor, Attractive. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Ubada Shelly, Female Half-Orc Rogue 3
Medium (5'7") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)4 (-3) 13 (+1)8 (-1)
Skills Athletics +5, Intimidation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ozyman Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears just a white suit. He has a penchant for wearing a ring with an oversized amber on his left hand. He has blonde hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Ozyman enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the north, but his parents moved at a very young age to the west. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Flaws: Depressed, Hedonist. Bonds: Rich, Immigrant, Nature. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Ozyman Tallfellow, Male Halfling Adept 8
Small (3'0") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 62 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)10 (+0) 10 (+0)11 (+0)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 sp. Coral (120 gp). Black pearl (900 gp). Amethyst (120 gp).


Social Check DCs


Vaina Burrows, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She wears skinny pants and wears a violet and grey robe with the hood down. With wild silver hair. Her brown eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She also has developed a complete distrust of the Tailor profession.

History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg

Ideals: Persistence, Optimist. Bonds: Attractive, Job, Mentor. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Vaina Burrows, Female Half-Elf Paladin 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 320 gp.


Social Check DCs


Bucklal Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He very much looks the part of a Cook. He has a hunchback. His hair is long and brown with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His eyes are likewise blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Cook business.

History: Born in the north his family was never financially stable. He worked as a nervous Cook and found it very stressful. He inherited the family business which he has now maintained for 11 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Job, Poor. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Bucklal Littlefoot, Male Halfling Adept 15
Small (3'2") Halfling, Chaotic Good (CR 15)
Armor Class 15
Hit Points 40 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 9 (-1)16 (+3) 8 (-1)17 (+3)
Skills Deception +8, Nature +8
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Ignan, Orc
Attacks Melee +3 / 4d8-2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. Embroidered and bejeweled glove (1000 gp). Silver ewer (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Cloth of gold vestments (160 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Golden circlet with four aquamarines (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (800 gp). Black velvet mask with numerous citrines (160 gp). 1 Medium magic item.


Social Check DCs


Bree Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She likes to wear red tank tops with brown skirt. She is an epitome of beauty. She has wavy blonde hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to make people angry or surprised. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and she is greedy

Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich, Adventurer. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Bree Fastfoot, Female Halfling Bard 6
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs

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