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NPC Generator

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Advanced [show]


Hamil Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has silver hair. He has several tiny sapphire earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the west. He has had some formal music training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Immigrant, Religious. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Hamil Tosscobble, Male Halfling Cleric 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 20000 cp. Smoky quartz (80 gp). Alexandrite (300 gp). Red spinel (80 gp). Blue quartz (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thiala Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her head has been shaved. She has a tattooed face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a very good compulsive liar and kleptomaniac.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Weaver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure; and she has decided she is irredeemable

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Weaver

Voice: American accent

Attributes [hide]

Thiala Casilltenirra, Female Half-Elf Warlock 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 11 (+0)17 (+3)
Skills Insight +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dagnal Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing the road beaten gear of a warrior. She wears her red hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Dagnal will drive conversation. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born to a poor family in the city she treasured whatever gifts she got. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagnal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her spouse's relatives view her with great suspicion; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Extrovert. Flaws: Insane. Bonds: Family, Poor, Debt. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Dagnal Aranore, Female Dwarf Adept 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 170 gp. Red garnet (160 gp). White pearl (160 gp).


Social Check DCs


Three Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of falchions on his belt, each one with a emerald on the hilt. He wears his red fur down. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Fighting, Extrovert. Bonds: Attractive, Poor, Adventurer. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Three Of Claws, Male Tabaxi Warrior 9
Medium (5'8") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 30 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)13 (+1) 17 (+3)13 (+1)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1500 gp.


Social Check DCs


Blossom Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears suspenders and red workpants. Her shirt is tan, and she wears a heavy red leather apron most of the time. Her black hair is matted, messy, and big. She has several tiny opal earrings on each ear.

Personality: She snorts whenever she laughs or is feeling confident. She takes great joy in being the best Spy in town.

History: Blossom was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Spy for the past few years.

Motivation: Sabotage a competitor; and she has money and likes to spend it

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Blossom Whispermouse, Female Halfling Cleric 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 54 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 17 (+3)14 (+2) 15 (+2)12 (+1)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 8000 sp. Sapphire pendant on gold chain (600 gp). Brass mug with jade inlays (600 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). A roughly beaten golden orb (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardred Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'0" and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. Her right leg appears badly burned and disfigured. Her hair is long and auburn with streaks of chestnut, and is pulled back with small brown clips. This amber eyed northerner is not easily forgotten.

Personality: She is a Tanner first and foremost. She believes firmly that knowledge should be universal. The war was a terrible time for her, and Mardred does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She struck the Tanner job and began her own company from there.

Motivation: She loathes her own lifestyle; and further expansion of business

Flaws: Depressed. Bonds: Rich, Job, Military. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Mardred Helcral, Female Dwarf Commoner 10
Medium (4'0") Dwarf, True Neutral (CR 10)
Armor Class 12
Hit Points 1 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)15 (+2) 16 (+3)10 (+0)
Skills Investigation +6, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 600 gp. Black velvet mask with numerous citrines (120 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Gold and topaz bottle stopper cork (1000 gp). Old masterpiece painting (1200 gp). Silver ewer (40 gp).


Social Check DCs


Ellyjoybell Reese, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a long, blue cloak. She has a very tight haircut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is witty, but her monotone delivery comes off as unnerving She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a criminal king-pin and mafia family She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and she has comitted a past crime that haunts her to this day

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Ellyjoybell Reese, Female Gnome Cleric 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp. Red-brown spinel (120 gp).


Social Check DCs


Altho Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a red cloak and cross-gartered white stockings. He wears his white hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. A freak accident while working with his Roofer father left him crippled. He now spends his time doing works of charity.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Addict, Disease. Bonds: Rich. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Altho Warmwater, Male Halfling Aristocrat 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)9 (-1) 17 (+3)16 (+3)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +2

Possessions: 400 gp. 1 Full Plate. 1 Breastplate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Frug Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin pastel vertical stripes and yellow pants. His brown hair is thinning but still full. This violet eyed northerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Frug took refuge in the ruined castle and found the beat up sword and armor he uses now. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Regain custody of his son; and to reunite with his absent mother

Flaws: Antagonistic, Forgetful. Bonds: Nature, Criminal record, Family. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Frug Quillsharpener, Male Gnome Aristocrat 9
Small (3'6") Gnome, Lawful Evil (CR 9)
Armor Class 12
Hit Points 90 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)13 (+1) 12 (+1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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