Vonbin Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in pickaxe use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Vonbin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: To unite with his sister.
Ideals: Fighting. Flaws: Insane. Bonds: Family, Religious, Enemies. Occupation: Banker
Voice: Low range voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Common Melee.
Xappan Glee, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'10" southern man, he prefers to wear flannel. His chestnut hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: Calm and collected, he is a well trained Courier. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Xappan was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly. Bonds: Job, Adventurer, Immigrant, Military. Occupation: Courier
Voice: Squeaky
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 8000 sp. Smoky quartz (70 gp). Deep blue spinel (1100 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kerkad Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest is cut close to his head. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels threatened by others.
Ideals: Entrepeneur, Athletic. Flaws: Addict, Fearful. Occupation: Fisher
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 81 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: Jeweled electrum ring (4000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item.
Bagabug Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has moderate length black hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.
History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Ugly, Addict, Emotional, Fearful. Bonds: Poor. Occupation: Junk Dealer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 6 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Ruloth Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a black cloak and cross-gartered grey stockings. Her long scarlet crest is drawn into a two foot long braid. Her eyes are gold and she is always smoking a pipe.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: The child of a Bather, who enjoyed hunting, Ruloth was taken on many hunting expeditions. In her 12th year, her parents were killed by a giants raid, leaving Ruloth alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She wants revenge against giants; and her name or reputation has been wronged in the past by giants, and she desires to right it
Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Immigrant. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 29 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Gerald Walpole, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. He has moderate length red hair. His thin eyebrows rest above his beady hazel eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Antagonistic, Racist, Mundane. Bonds: Criminal record. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 8 (-1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 400 sp.
Ridaro Aloro, Female Elf [Permalink]
Personal [hide]
Description: She wears blue trousers with grey and green striped suspenders. She wears various colorful collared shirts. She carries with her a set of longbows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is short and brown. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Tanner business at a young age. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Ridaro and her spouse have recently divorced.
Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac, Antagonistic, Fearful. Bonds: Job. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Abyssal, Aquan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp.
Cecily Tattersall, Female Human [Permalink]
Personal [hide]
Description: This woman likes to wear ponchos typically of a light brown in addition to tight pants, and sports empty pouches on her belt. Her blonde hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Cecily isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. A true patriot, Cecily would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Cecily was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a soldier and died while she was still young. Cecily was left her mother's suit of armor and trained in its use and care. She tends to her Junk Dealer job now, and dutifully fulfills any obligations she has.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Bonds: Military, Poor, Job. Occupation: Junk Dealer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 pp.
Heather Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her skin is fair and her fingers are delicate and long. Her red hair is cut short. She wears an eyepatch.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the east to a Mercenary, Heather learned a great deal about her mother's area of expertise. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She struck the Mercenary job and began her own company from there.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Shy, Secretive. Bonds: Job, Debt. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Celestial, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!
