Shifting Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'2" western woman, she wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. Her fur is red and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Sold as a small child to a necromancer, Shifting was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy.
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Gardener
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 8)
Armor Class 10
Hit Points 24 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 90 pp.
Carrie Wing, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his auburn hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: This man loves painting and to teach people painting more than just about anything. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Performer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mordai Chant, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long chestnut hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich southern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +7
Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). 1 Minor magic item. 1 Minor magic item.
Sarai Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple burlap shirt and baggy pants. She conceals her club with her veritable burlap sack of a shirt. Her hair is brown and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Map Maker, but she got bored and became a Blacksmith. She inherited the family business which she has now maintained for 6 years.
Motivation: Money/treasure; and she'd like to take her coworkers down a peg
Flaws: Selfish. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 12 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 6 (-2) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1100 sp.
Cecily Ainsley, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her hair is auburn and curly. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born to loving parents in a slum to the south. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She left for the south, certain she would find work there.
Motivation: Revenge.
Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor, Immigrant. Occupation: Layabout
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp. Malachite (10 gp).
Thodris Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a moderate pudge and is not very fit. Her hair is short and brown. Her gray eyes are slightly larger than normal.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Thodris grew up listening to her mother's many stories. Her mother was very strict, and drilled into her lessons on being the perfect lady. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She doesn't get along with people that don't share her tastes; and revenge
Ideals: Impeccable. Flaws: Impulsive, Shy. Bonds: Adventurer, Enemies. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 75 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
Possessions: 2000 gp. Black star sapphire (700 gp). Golden yellow topaz (400 gp). Moonstone (30 gp). Azurite (8 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vicky Brady, Female Human [Permalink]
Personal [hide]
Description: 4'8" and muscular, this eastern woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She wears round tiny glasses practically rammed into her face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Vicky was born in the east. At a young age she loved to build and create. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She ran away from her former home and has been making her living as a Painter for the past few years.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and balancing her hectic life and new painter responsibilities is difficult
Ideals: Athletic, Gifted, Persistence. Flaws: Shy. Bonds: Job, Debt. Occupation: Painter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 110 pp. Lapis lazuli (11 gp). 1 Minor magic item.
Cora Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears skinny pants and wears a red and brown robe with the hood down. Her hair is white and curly. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She loves telling others what to do and how they should feel about things. She always tries to repair and not replace. It was this mentality that drove her into the Spy business.
History: She was raised in a plains tribe. In her 11th year, her parents were killed by a drow raid, leaving Cora alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Cora was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Revenge.
Ideals: Opinionated, Persistence. Bonds: Attractive, Nature, Enemies. Occupation: Spy
Voice: Soft and melodious
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 57 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 900 gp. Azurite (9 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purah Luck, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears tight fitting clothing which further accentuates her frame. Her whole body is exceptionally muscular. Her blue hair is still thick. Her eyes are a pleasant red.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is frequently practicing swordplay.
History: Born to a pair of adventurers, Purah grew up listening to her father's many stories. She found a children's book about a Tiefling Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Meet up once more with her childhood friend.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Immigrant, Military, Adventurer. Occupation: Miner
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!