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NPC Generator

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Advanced [show]


Galinndan Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Athletic, Impeccable, Pacifist. Bonds: Adventurer. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Galinndan Floshem, Male Elf Fighter 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Jet (110 gp). Deep blue spinel (200 gp). Moss agate (8 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs


Zagga Clare, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses like a well dressed Stableman does. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Zagga lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her absent father

Ideals: Artistic. Flaws: Insane. Bonds: Job, Family, Immigrant. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Zagga Clare, Female Half-Orc Rogue 1
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Lorm Rowley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. His long white hair reaches down to his waist. His eyes are brown and beady.

Personality: Eccentric and domineering, Lorm will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the west to a Fortune-teller, Lorm learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Extrovert. Flaws: Ugly, Impulsive, Disease. Bonds: Job. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Lorm Rowley, Male Half-Orc Rogue 4
Medium (5'11") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 19 (+4)4 (-3)
Skills Medicine +6, Religion +3
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Caramip Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tan collared shirt and black skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She has wavy silver hair. Her gray eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Caramip studied abroad. Like her mother and her sister before her, after school she went straight into learning to become a Engraver. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and to protect her home

Ideals: Joker, Gifted. Bonds: Job, Adventurer, Guardian. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Caramip Sympony, Female Gnome Bard 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)10 (+0) 15 (+2)16 (+3)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Yurgunn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail, and carries bows. She wears her red hair up in a very large beehive style do. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the south her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Yurgunn and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, In love, Poor. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Yurgunn Daerdahk, Female Dwarf Adept 6
Medium (3'10") Dwarf, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)8 (-1) 13 (+1)7 (-2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with small hat. His long black hair reaches down to his waist. This hazel eyed easterner is not easily forgotten.

Personality: Vanuath speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Tailor father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Job, Slave. Occupation: Beggar

Voice: Low rumbling, strings words together

Attributes [hide]

Vanuath Malcolms, Male Half-Elf Fighter 11
Medium (5'6") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 80 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Carlyle, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a perfectly clean shirt and pair of pants. Her tied-back hair is black. She wears crescent spectacles with a black brim.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She is the product a well kept family trust fund and as such has never really known need. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels threatened by others; and she seems to be bored by most things

Ideals: Logical. Flaws: Fearful, Mundane. Bonds: Attractive, Job, Rich. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Millicent Carlyle, Female Human Expert 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Coral (110 gp).


Social Check DCs


Reynard Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fierce green eyes like to dwell on things.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Reynard studied abroad. After coming to the age of reason, Reynard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Carter like his mother before him.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Joker, Gifted, Athletic. Flaws: Insane. Bonds: Job. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Reynard Copeland, Male Human Fighter 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 77 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)17 (+3) 11 (+0)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Draconic, Giant
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: 3000 gp. Tiger eye turquoise (9 gp).


Social Check DCs


Ahvain Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'1" and is wearing the road beaten gear of a warrior. His left leg appears badly burned and disfigured. His blonde hair is knotted and matted. His face is scarred and worn.

Personality: A skeptical and narcissistic man, Ahvain's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Ahvain lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Ahvain Markum, Male Half-Elf Bard 2
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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