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NPC Generator

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Advanced [show]


Cask Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a fine chain shirt which she covers with pastel colored cloaks and clothing, and is pretty ugly. Her red fur is heavily combed to the left. She wears crescent spectacles with a black brim.

Personality: A deeply religious woman she believes everything happens for a reason. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a poor family in the city she treasured whatever gifts she got. Cask was born on a far western forest where she grew up under the tutelage of her father, an expert Apothecary. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Justice. Flaws: Ugly. Bonds: Religious, Poor, Immigrant. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Cask Of Claws, Female Tabaxi Ranger 1
Medium (4'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)13 (+1) 14 (+2)16 (+3)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp.


Social Check DCs


Sarah Tinley, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her tied-back hair is white. Her eyes are likewise violet.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Sarah began to lead the lost caravan. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She would like to get married and retire; and wants a kiss

Ideals: Entrepeneur, Gifted, Persistence. Bonds: Enemies, Has a crush. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Sarah Tinley, Female Human Commoner 7
Medium (4'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Eida Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. She is portly but not overly obese. Her hair is golden and curly. She wears round tiny glasses practically rammed into her face.

Personality: She exudes charisma. She is a tour de force of persuasion. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born into a rich family. Her psionic abilities were realized during a raid on her village. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Justice, Gifted. Bonds: Attractive, Rich. Occupation: Unemployed

Voice: Farmer accent

Attributes [hide]

Eida Tealeaf, Female Halfling Fighter 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Athletics +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 8000 sp. Amethyst (60 gp). Aquamarine (1200 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Chassath Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black painted combat armor at almost all times. She wears her scarlet crest up. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She comes from a rich southern family. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Chassath Ebynichtomonis, Female Dragonborn Fighter 7
Medium (6'4") Dragonborn, Neutral Evil (CR 7)
Armor Class 13
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp).


Social Check DCs


Jade Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears brown trousers with black and white striped suspenders. She wears various colorful collared shirts. Her fur is gray and curly. Her copper eyes peer out from beneath her wide-brimmed brown hat.

Personality: A deeply religious woman she believes everything happens for a reason. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Jade was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She feels kind of lost in life; and revenge

Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Religious, Enemies. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Jade Of Wine, Female Tabaxi Adept 10
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 27 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 1500 gp.


Social Check DCs


Oriel Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has relatively dark skin and is very physically imposing due to her abundance of muscles. With wild golden hair. She wears crescent spectacles with a black brim.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She receives visions of the future at random moments

History: Oriel hails from a village terrorized by illithids. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She's also a talented Navigator, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Gifted. Bonds: Adventurer, Job, Enemies, Family. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Oriel Ostoroth, Female Half-Elf Sorcerer 5
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 15 (+2)7 (-2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 40000 cp.


Social Check DCs


Vaina Amastacia, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She very much looks the part of a Sculptor. She wears a small hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born at the edge of vast mountains. There was a wharf not far from home where she often wandered off to fish. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother; and expand her business

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Family, Nature. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Vaina Amastacia, Female Elf Druid 12
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 8
Hit Points 63 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)8 (-1) 11 (+0)16 (+3)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +2 / 3d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 2000 gp.


Social Check DCs


Cockaby Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. He has shaved his head bald. His eyes are likewise blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.

History: He was born in the west. Brilliant and gifted he never wanted to apply himself. He left for the west, certain he would find work there.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined, Gifted. Bonds: Rich, Immigrant. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Cockaby Musgraben, Male Gnome Ranger 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)18 (+4) 7 (-2)16 (+3)
Skills Medicine +0, Stealth +2
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Dwarven, Undercommon, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Tricking Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is dressed in earthy colors with a brown and green handkerchief worn on her left side. She has dyed her greying brown fur a little too much giving a sharp brown color. She is very pretty but has cold, dead eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She enjoys reading and quiet.

History: Tricking was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tricking grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tricking. She used her abilities to trick people and travel the world for free.

Motivation: To prove her worth to the world; and further expansion of business

Ideals: Logical. Flaws: Selfish, Impulsive. Bonds: Attractive, Job, Criminal record. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Tricking Running, Female Tabaxi Bard 10
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 32 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)17 (+3) 12 (+1)17 (+3)
Skills Deception +7, Nature +7
Senses Passive Perception 11
Languages Common, Sylvan, Gnome, Druidic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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