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NPC Generator

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Advanced [show]


Shamash Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green cloak and cross-gartered blue stockings. His green crest is singed and shortened. His fierce gold eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Religious. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Shamash Mohradyllion, Male Dragonborn Monk 3
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Kelter Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a red and tan robe with the hood down. His hair is auburn, silky, and of moderate length. His brown eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Kelter isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is a ruthless business man, a trait he acquired from his mother.

History: Kelter was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Kelter Tosscobble, Male Halfling Adept 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Medicine +3, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Raam Horror, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a black suit, white shirt, and tan tie. He has moderate length blue hair. His fierce black eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Athletic, Artistic. Flaws: Forgetful. Bonds: Military, Family. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Raam Horror, Male Tiefling Monk 8
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)19 (+4) 11 (+0)15 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Dwarven, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Karg Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and wants to raise his children well

Ideals: Professionalism, Opinionated. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Karg Darlington, Male Half-Orc Ranger 6
Medium (5'5") Half-Orc, Chaotic Good (CR 6)
Armor Class 9
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Deception +3, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp. Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Right-Handed Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a pastel shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She has styled her yellow fur well, parting it to the left. She has a tattooed face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is frequently practicing swordplay.

History: Right-Handed lived on a farm with her mother, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since lost track of the people in her past.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Bonds: Military, Family, Attractive. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Right-Handed Of Storm, Female Tabaxi Monk 2
Medium (5'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)13 (+1) 11 (+0)5 (-3)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 150 gp. 1 Chain shirt.


Social Check DCs


Donella Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and muscular, this southern woman wears tight fitting clothing which further accentuates her frame. Her hair is always cut to a buzz. This blue eyed southerner is not easily forgotten.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She can't help but pocket interesting objects she comes across

History: Donella was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Meet up once more with her childhood friend; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family, Adventurer. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Donella Quillsharpener, Female Gnome Warlock 12
Small (3'1") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 52 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 3000 gp.


Social Check DCs


Gennal Goltorah, Male Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has a long golden beard with little hanging trinkets. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Criminal record. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Gennal Goltorah, Male Elf Aristocrat 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gormogord Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear red tank tops with yellow pants. His hair is long and black with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Religious, Family. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gormogord Smoothhands, Male Halfling Aristocrat 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 48000 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Eberdeb Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple blue robe with red stripes complete with hood. With bright red hair and a scraggly beard. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: When he was but 6 years old his parents immigrated from the north. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to raise his children well

Ideals: Justice. Bonds: Military, Immigrant, Family, Debt. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Eberdeb Ironhide, Male Gnome Commoner 11
Small (3'7") Gnome, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 65 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Ignan, Infernal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1900 gp. Eye agate (12 gp). Bloodstone (50 gp). Hematite (12 gp). Onyx (50 gp). Chalcedony (50 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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