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NPC Generator

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Advanced [show]


Giselle Larson, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a violet tunic with white highlights, and long pastel pants that bunch up around her shoes. Her hair is short and silver. She is baby faced.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is obsessed with her god.

History: Giselle was born with her father's beautiful face. A freak accident while working with her Sellsword father left her crippled. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a bricklayer and was forced into it by her family

Flaws: Disease. Bonds: Attractive, Nature, Religious, Adventurer, Family. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Giselle Larson, Female Half-Elf Ranger 3
Medium (4'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Silver ewer (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Quick On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no fur. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.

History: Quick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Quick was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Quick's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to prove his worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Quick On the Water, Male Tabaxi Barbarian 2
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp.


Social Check DCs


Drifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His fur is greying and his face has many wrinkles. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Knight in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict. Bonds: Rich, Slave, Job. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drifting Of Clay, Male Tabaxi Barbarian 13
Medium (5'1") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 120 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Persuasion +5, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Bloodstone (20 gp). Smoky quartz (20 gp). Alexandrite (600 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zagga Kinsley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black shirt with thin green vertical stripes and blue pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She has wavy auburn hair. Her eyes are gray and beady.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invites people to come help in her community garden.

History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Layabout work with an outfit from a few towns over. Layabout work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Miner, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for her; and sabotage a competitor

Ideals: Philantrophist, Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Zagga Kinsley, Female Half-Orc Monk 7
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 19 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 7000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Hanali, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan coat over a black low-cut shirt, and a broad hat upon his head. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and expand his business

Flaws: Ugly, Addict, Selfish. Bonds: Nature, Job. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Quarion Hanali, Male Elf Aristocrat 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)16 (+3) 17 (+3)14 (+2)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Elven, Infernal, Sylvan, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Lilith Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a black coat over a blue low-cut shirt, and a feathered hat upon her head. She has wavy purple hair. Her black eyes are slightly larger than normal.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barkeep arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 15 years.

Motivation: She has money and likes to spend it; and she is unsatisfied with her job

Flaws: Shy. Bonds: Job, Rich. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Lilith Scorn, Female Tiefling Monk 2
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)16 (+3) 16 (+3)16 (+3)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 13
Languages Common, Sylvan, Aquan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 700 sp. 1 Masterwork Light steel shield.


Social Check DCs


Ida Oakley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple brown line shooting up and back down. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her tied-back hair is red. Her skin is flawless and her violet eyes scan people very quickly.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to loving parents in a slum to the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She was always very intelligent and has formed a secret society of specialists.

Motivation: To pay off her debts.

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Ida Oakley, Female Human Fighter 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 10 (+0)9 (-1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Terran, Infernal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Nalral Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. With bright brown hair and a scraggly beard. His gray eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. During his travels, Nalral and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nalral discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nalral fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Dwarven compassion; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Shy, Disease, Racist. Bonds: Rich, Adventurer. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Nalral Daerdahk, Male Dwarf Sorcerer 4
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)16 (+3) 12 (+1)17 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnome, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Breena Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in earthy colors with a tan and black handkerchief worn on her left side. She wears her auburn hair up in a very large beehive style do. Her eyes are green.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born a particularly ugly child, much to the horror of her parents. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Sailor for hire.

Motivation: Balancing her hectic life and new Sailor responsibilities is difficult.

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Breena Offund, Female Gnome Adept 3
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 8000 cp.


Social Check DCs

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