Dworic Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'3" and wears a robe, a symbol of luck around his neck, and a warhammer on his belt. His golden hair is drawn into a tight pony tail with a rose scrunchie. He wears crescent spectacles with a black brim.
Personality: He exudes charisma. He is a tour de force of persuasion. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dworic took refuge in the ruined castle and found the beat up warhammer and armor he uses now. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.
Motivation: Wants to raise his children well.
Ideals: Fighting. Bonds: Attractive, Family, Poor, Nature. Occupation: Laborer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 126 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 6 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eggren Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a fine chain shirt which she covers with green colored cloaks and clothing. Her blue crest is unkempt and raggedy. Her gold eyes are passionate and lively.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is content; and she's repulsed by the pc
Ideals: Opinionated. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Animal Trainer
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 39 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Berrian Horineth, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. His long golden hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and to be a beggar again
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Assassin
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 1 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 5 (-3) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 26000 cp.
Silaqui Siannodel, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears an entirely blue suit with black socks and a vest with buckled shoes. Her white hair is kept up in a ponytail inside a small hat. She wears a mask on her face.
Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy and tries to find solutions quickly.
History: Silaqui hails from a village terrorized by illithids. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants revenge against illithids; and many illithids want her driven away
Ideals: Joker, Gifted. Flaws: Ugly, Lazy. Bonds: Enemies. Occupation: Doctor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 2000 cp. Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).
Pelaios Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green coat over a blue low-cut shirt, and a small hat upon his head. His red hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted arcane powers by his dying brother.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, In love. Occupation: Seamstress
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
Merla Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female dresses well, typically a more casual-formal manner. She is tall, broad shouldered and powerfully built. She has styled her red hair well, parting it to the right. She wears crescent spectacles with a black brim.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a pair of adventurers, Merla grew up listening to her father's many stories. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Philantrophist. Flaws: Terse. Bonds: Attractive, Adventurer, Immigrant. Occupation: Beggar
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 9 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 18 (+4) | 6 (-2) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Dwarven, Abyssal, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp.
Beatrice Halsey, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is well dressed, constantly wearing a grey suit, green shirt, and blue tie. Her brown hair is knotted and matted. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She served in the navy to pay for her family's outstanding loans. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her absent mother.
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Military, Family. Occupation: Architect
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: White pearl (130 gp). 1 Masterwork Common Melee.
Whurdred Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a hunchback. She has a very tight haircut. She has hazel eyes and a grey hat with a violet feather.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. The war was a terrible time for her, and Whurdred does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life.
Flaws: Ugly, Sensitive, Depressed. Bonds: Poor, Military. Occupation: Locksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Yurgunn Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. Her red hair is still thick. She has several tiny amethyst earrings on each ear.
Personality: She is almost excessively polite to everyone, even when angry. She uses divination through singing.
History: She is a Doppelganger in disguise. Yurgunn was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Yurgunn decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now mingles about in high society.
Motivation: Meet up once more with her childhood friend; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Criminal record. Occupation: Herbalist
Voice: Slow speaker
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 87 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Gold dragon comb with red garnet eye (1300 gp). Jeweled electrum ring (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
