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NPC Generator

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Advanced [show]


Barendd Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a bastard sword. He wears a small hat to cover his moderate length auburn hair. His brown eyes peer out from beneath his small brown hat.

Personality: Overbrimming with self-confidence, Barendd isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is obsessed with his god.

History: When he was but 4 years old his parents immigrated from the west. His childhood dream was to be a Bricklayer, but he was a colossal failure. He now owns his own business.

Motivation: To pay off his debts; and wants to open a new tavern

Ideals: Impeccable. Bonds: Poor, Religious, Immigrant, Job, Debt. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Barendd Morigak, Male Dwarf Expert 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)8 (-1) 9 (-1)12 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 pp. Pink pearl (120 gp).


Social Check DCs


Sannl Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has moderate length auburn hair. Her blue eyes are slightly larger than normal.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Weaver and was forced into it by her family; and find a way to reverse the transformation of her sister

Ideals: Logical. Flaws: Emotional, Ugly. Bonds: Family. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Sannl Orcfoe, Female Dwarf Rogue 4
Medium (3'10") Dwarf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 17 (+3)13 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Azurite (15 gp). 1 Smokesticks.


Social Check DCs


Criella Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a black armored body suit, with a simple grey line shooting up and back down. Beneath her clothing is a huge mess of scar tissue. Her hair is black and curly. Her silver eyes dart from person to person.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Sellsword soon after.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Optimist, Artistic. Bonds: Slave, Job. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Criella Elusive, Female Tiefling Commoner 8
Medium (4'8") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Corkitron Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. He has auburn hair. His amber eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Gifted. Bonds: Attractive, Guardian, Job, Criminal record, Enemies. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Corkitron Shadowquick, Male Halfling Expert 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Moss agate (5 gp). Aquamarine (600 gp). Fire opal (1300 gp). 1 Spyglass. 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools.


Social Check DCs


Resh Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. His green eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His father raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer, Nature. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Resh Tenley, Male Half-Orc Aristocrat 7
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)9 (-1) 12 (+1)7 (-2)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1100 gp. Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Miles Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is typically in his Miner uniform. His golden hair is cut short with large spiked bangs in the front. His skin is flawless and his blue eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Miles was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg

Ideals: Athletic, Impeccable. Bonds: Job, Attractive, Family. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Miles Shelby, Male Human Paladin 11
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 55 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)10 (+0) 15 (+2)14 (+2)
Skills Insight +6, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1100 gp. Alexandrite (800 gp). Brown diamond (3000 gp). 1 Minor magic item.


Social Check DCs


Shifting Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'9" and muscular, this northern woman wears pastel painted combat armor at almost all times. Her black fur is smooth and relatively long. Her face is covered beneath a completely black helmet.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is able to make almost anything out of random pieces of junk.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She was granted druidic powers by her dying sister.

Motivation: Wants to work out more often; and wants a kiss

Ideals: Athletic, Artistic, Gifted. Bonds: Immigrant. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Shifting Treat, Female Tabaxi Rogue 19
Medium (4'9") Tabaxi, Lawful Good (CR 19)
Armor Class 14
Hit Points 86 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)15 (+2) 12 (+1)18 (+4)
Skills Arcana +8, Religion +8
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +8 / 5d8+2, Ranged +10 / 5d8+4, Grapple +4

Possessions: 800 pp. Aquamarine (1200 gp). Bloodstone (50 gp). Golden yellow topaz (1200 gp). Lapis lazuli (15 gp). Citrine (50 gp). Hematite (15 gp). Azurite (15 gp). Eye agate (15 gp). Black pearl (1200 gp). Fire opal (400 gp). Onyx (50 gp). Rose (50 gp). Onyx (50 gp). Violet garnet (1200 gp). Alexandrite (1200 gp). Blue star sapphire (400 gp). Golden pearl (60 gp). Obsidian (15 gp). Hematite (15 gp). Deep green spinel (60 gp). Malachite (15 gp). Deep green spinel (60 gp). Alexandrite (1200 gp). Peridot (50 gp). Blue diamond (4000 gp). Smoky quartz (50 gp). Jade (60 gp). Amber (60 gp). Rhodochrosite (15 gp). Golden yellow topaz (1200 gp). Zircon (50 gp). Fire opal (400 gp). Smoky quartz (50 gp). 1 Major magic item.


Social Check DCs


Ermina Dayton, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears grey trousers with brown and grey striped suspenders. She wears various colorful collared shirts, and a wedding ring on her left hand. She has done her best to style her white hair to look like a famous performer. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is calm most of the time but flees social interaction. She is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a slaver, Ermina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ermina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ermina. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wishes to resurrect an old love.

Flaws: Shy. Bonds: In love, Attractive, Criminal record, Mentor. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Ermina Dayton, Female Human Bard 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 80 gp.


Social Check DCs


Adrex Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a black shirt with thin green vertical stripes and white pants. His brass crest is greasy and uncared for. His thin eyebrows rest above his beady red eyes.

Personality: Eccentric and domineering, Adrex will drive conversation. He is obsessed with his god.

History: He got into the Interpreter business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He then took over the family business and is one of the better Interpreter for hire.

Motivation: To reunite with his absent father; and his religion dominates his actions

Ideals: Extrovert. Flaws: Ugly. Bonds: Religious, Job, Family. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Adrex Lhamboldennish, Male Dragonborn Barbarian 2
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills History +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 160 gp.


Social Check DCs

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