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NPC Generator

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Advanced [show]


Erdan Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has blonde hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by brigands. Erdan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Enemies. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Erdan Flows, Male Half-Elf Ranger 4
Medium (5'7") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)8 (-1) 9 (-1)12 (+1)
Skills Deception +3, Religion +1
Senses Passive Perception 9
Languages Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 5 Acid flasks. 2 Holy water.


Social Check DCs


Thava Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She does not wear sleeves and tends to eschew shirts when she can avoid it. Beneath her clothing is a huge mess of scar tissue. Her brass crest is knotted and matted. She is baby faced.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She works hard and plays hard.

History: She was born into a rich family. She worked as a nervous Scribe and found it very stressful. She has built up a small fortune and can afford her own way.

Motivation: An old rival family wants her found; and to reunite with her absent father

Flaws: Hedonist. Bonds: Slave, Family, Rich, Job. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Thava Shestendeliath, Female Dragonborn Aristocrat 3
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Athletics +6, Intimidation +1
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Oolah Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she is well dressed, but even with her fine clothing she looks run-down. She has a very tight haircut. She wears crescent spectacles with a black brim.

Personality: Oolah wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She receives visions of the future at random moments

History: Born to a pair of adventurers, Oolah grew up listening to her mother's many stories. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has been saving her money to try and buy her brother's freedom.

Motivation: To protect her home; and regain custody of her daughter

Ideals: Disciplined, Gifted. Bonds: Adventurer, Family, Guardian. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Oolah Hadlee, Female Half-Orc Fighter 1
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Halfling, Infernal, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Quick Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a long, pastel, dusty cloak. Her lavender fur is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Quick was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Tanner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To pay off her debts; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Nature, Debt. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Quick Treat, Female Tabaxi Warlock 2
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 320 gp.


Social Check DCs


Berrian Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright chestnut hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Criminal record, Adventurer. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Berrian Almeida, Male Half-Elf Paladin 10
Medium (5'7") Half-Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 63 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Athletics +5, Religion +3
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 200 pp. Iolite (50 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Antinua Aloro, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her silver hair is drawn into a tight pony tail with a skull scrunchie. She has a dull look in her green eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She misses her home and complains about the freezing weather, even in summer.

History: Antinua was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and balancing her hectic life and new hunter responsibilities is difficult

Ideals: Joker. Flaws: Racist. Bonds: Immigrant, Poor, Job. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Antinua Aloro, Female Elf Monk 9
Medium (5'4") Elf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 10 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 5 (-3)13 (+1) 9 (-1)12 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Nimble Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown coat over a blue low-cut shirt, and a small hat upon her head. She carries with her a set of shields, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her fur is gray and curly. She has several tiny ruby earrings on each ear.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nimble grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nimble. Being a Knight kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Criminal record, Slave. Occupation: Knight

Voice: German accent

Attributes [hide]

Nimble Candle, Female Tabaxi Wizard 6
Medium (5'8") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 700 gp.


Social Check DCs


Wrenn Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a blue and black handkerchief worn on his right side. He sports a flattop hair cut. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Wrenn was born with his mother's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants his loneliness to end; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Job, Attractive, Criminal record, Has a crush. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Wrenn Fabblestabble, Male Gnome Paladin 10
Small (3'2") Gnome, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 88 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 15 (+2)9 (-1) 11 (+0)16 (+3)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 3d6-3, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: Deep blue spinel (300 gp). Violet garnet (300 gp). Brown-green garnet (150 gp). Golden yellow topaz (300 gp). Iolite (40 gp). 1 Minor magic item.


Social Check DCs


Korfel Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Tailor uniform. He has a small bristly mustache and wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Korfel studied abroad. A gifted student he started as a Miller, but he got bored and became a Tailor. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: To get a good night's sleep; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Korfel Qualanthri, Male Elf Warlock 13
Medium (4'11") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 94 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Persuasion +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. 1 Minor magic item.


Social Check DCs

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