Tree Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears professional attire. She carries a battered hand crossbow and tarnished axe as well. Her fur is short and lavender. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Tree is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born to loving parents in a slum to the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Bowyer they were divorced and she won custody of their daughter. She worked as a Knight, and she later adopted a second daughter.
Motivation: Doesn't want to be a Knight and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Fighting, Philantrophist. Bonds: Attractive, Family, Poor. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Sylvan, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
Possessions: 240 gp.
Balam Euphoria, Male Tiefling [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. His eyes, though not visible through his cowl, are black.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Priest business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Priest like his mother before him.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Bonds: Attractive, Immigrant, Job, Religious, Slave. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 13)
Armor Class 9
Hit Points 57 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +3 / 4d4-1, Ranged +3 / 4d4-1, Grapple -1
Possessions: 2000 gp. Gold music box (4000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold music box (4000 gp). Black velvet mask with numerous citrines (170 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item.
Rieta Pleasure, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She likes to wear green tank tops with grey skirt. She wears a broad hat to hide her balding. Her thin eyebrows rest above her beady silver eyes.
Personality: She acts crazy and hedonistic. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with a spirit at a very young age, Rieta has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it.
Flaws: Ugly, Hedonist, Disease. Bonds: Religious, Rich. Occupation: Glassblower
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 49 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Goblin, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Simple lock. 1 Climber’s kit.
Gildmak Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears red trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He keeps his golden hair in a flapper bob. He has amber eyes and a red hat with a tan feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Gildmak and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and many gnolls want him driven away
Ideals: Professionalism. Flaws: Antagonistic, PTSD. Bonds: Enemies. Occupation: Barkeep
Voice: Smoker's lung
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 16
Hit Points 21 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 300 gp.
Anastrianna Liadon, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a perfectly clean shirt and pair of pants. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.
Personality: She snorts whenever she laughs or is feeling confident. She uses divination through singing.
History: Anastrianna was born the youngest of three triplets. Her mother was a soldier and died while she was still young. Anastrianna was left her mother's suit of armor and trained in its use and care. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She is terrified, and will act out of fear; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Family, Military. Occupation: Ploughman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 25 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Ignan, Auran
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theriatis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Tanner does. His blonde hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are amber.
Personality: He never swears and excessively uses polite adverbs when speaking. He receives visions of the future at random moments
History: Sold as a small child to a brothel owner, Theriatis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Tanner. He struck the Tanner job and began his own company from there.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist, Gifted. Bonds: Job, Mentor. Occupation: Tanner
Voice: Low and grunting
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 1 Minor magic item.
Nora Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is generally shirtless and showing off her tattooed chest. Her silver hair is well kept. Her eyes are green and beady.
Personality: She never swears and excessively uses polite adverbs when speaking. She believes the world needs to unite to get rid of illithids once and for all.
History: Nora was raised in a hard working conservative environment. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She tends to her Painter job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Job, Rich. Occupation: Painter
Voice: High pitched, excited
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 340 gp.
Oloric Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown tunic with white highlights, and long brown pants that bunch up around his shoes. His long golden hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by giants. Oloric was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He wants revenge against giants.
Ideals: Logical. Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Enemies. Occupation: Sellsword
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 21 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3000 sp.
Gurdis Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a brown cloak and cross-gartered green stockings. She has styled her brown hair well, parting it to the right. Her face is scarred and worn.
Personality: Abrasive and pushy, she has a hard time making friends. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gurdis is combative with any and all who dare try her patience in the slightest.
History: Born in the north her family was never financially stable. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and her spouse's relatives view her with great suspicion
Ideals: Justice. Flaws: Ugly, Antagonistic, Insane. Bonds: Poor. Occupation: Spice Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 98 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: A roughly beaten golden orb (60 gp). Golden circlet with four aquamarines (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
