Hirrathak Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blue crest is lengthy and is close to two feet long. His red eyes have a joyful gleam in them most of the time.
Personality: Hirrathak wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.
History: Sold as a small child to a brothel owner, Hirrathak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and to pay off his debts
Ideals: Disciplined, Athletic. Flaws: Hedonist. Bonds: Poor, Mentor. Occupation: Roofer
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nija Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a green vest and prefers violet and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Beneath her clothing is a huge mess of scar tissue. She keeps her long purple hair kept up in a rat tail. She wears a mask on her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was raised in a white middle class family as the only child. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out; and she is content
Ideals: Gifted, Justice. Flaws: Ugly, Mundane. Bonds: Slave. Occupation: Engraver
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 gp.
Marastyr Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears silk and lounges about seductively. She is an epitome of beauty. Her red hair is slicked back into a classic pompadour. Her brown eyes are slightly larger than normal.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Further she is a bit of a stoner and is frequently out of it.
History: She was born several months after her father was called into army service. She went to a religious school and was inspired by the priests there in charitable deeds. She got away from her former life and has fallen to alcoholism.
Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc
Flaws: Antagonistic, Addict. Bonds: Attractive, Military, Religious. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 200 gp.
Vapula Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed morningstar, just in case. She has a slight overbite and is overall scrawny. Her purple hair is matted, messy, and big. Her ears are large.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Gifted from a young age, Vapula studied abroad. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Vapula took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Slave Trader
Voice: French accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp.
Gennal Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is still thick. His ears are large.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to fit into much smaller and tighter spaces than normal.
History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He used his abilities to travel the world and help people.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Guardian, Rich, Family. Occupation: Marshal
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 57 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Eye agate (15 gp). Moonstone (40 gp). Blue star sapphire (400 gp). Peridot (40 gp). Star rose quartz (40 gp). Moss agate (15 gp). Jade (70 gp). 1 Minor magic item.
Panana Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A 3'3" northern woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To unite with her brother.
Ideals: Entrepeneur, Artistic. Bonds: Attractive, Job, Family. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Abalaba Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her black hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a brothel owner, Abalaba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: She is compelled to act according to her religious beliefs; and she uses money and sex appeal to get what she needs
Bonds: Rich, Attractive, Adventurer, Religious, Mentor. Occupation: Beggar
Voice: Pronounces O like U
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item.
Salasar Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brass crest is heavily combed to the left. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Salasar and his spouse have recently divorced.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Architect
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 20 pp.
Aerdeth Galanodel, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is unkempt and raggedy. His brown eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aerdeth is combative with any and all who dare try his patience in the slightest.
History: He was born in the north. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a gardener again
Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant, Slave. Occupation: Bricklayer
Voice: Boston accent
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp. Jet (40 gp). Azurite (15 gp).
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