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NPC Generator

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Advanced [show]


Findex Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She prefers to wear green pants and tee shirts. Her copper crest is matted, messy, and big. Her eyes are red and catlike.

Personality: She is a hateful person. She taunts others and blames them for her problems. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Miner, but she got bored and became a Bellfounder. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Findex Yarjerit, Female Dragonborn Rogue 3
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. Sard (80 gp). Red spinel (90 gp).


Social Check DCs


Nákra Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. He has a hunchback. His silver hair is still thick. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Religious, Slave. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Nákra Jacobs, Male Half-Orc Wizard 4
Medium (6'8") Half-Orc, Chaotic Good (CR 4)
Armor Class 8
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Harbek Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his auburn hair well, parting it to the right. His blue eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: Harbek was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Adventurer, Poor. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Harbek Lutgehr, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 13 (+1)8 (-1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Red spinel (80 gp). 7 Acid flasks.


Social Check DCs


Five In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is short and lavender. His amber eyes peer out from beneath his broad brown hat.

Personality: He is witty, but his monotone delivery comes off as unnerving Five is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Five grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Family, Adventurer. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

Five In the Morning, Male Tabaxi Warrior 10
Medium (5'11") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 69 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Athletics +8, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +5

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Clinton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. His brown hair is smooth and relatively long. He has several tiny opal earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Logical. Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Shane Clinton, Male Human Commoner 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Heward Van Es, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears a faded coat and loose pants complete with small hat. With a patchy black beard and wild black hair. His thin eyebrows rest above his beady green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He never wears the same outfit twice, unless he absolutely has to.

History: Heward was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his son; and doesn't want to be a laborer and was forced into it by his family

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Family, Rich. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Heward Van Es, Male Human Aristocrat 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Olrok Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He dresses in black turtlenecks beneath a white coat with black slacks, marred by chocolates. His brown hair is long and unkept. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the east to a Architect, Olrok learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Guard again.

Flaws: Ugly, Shy, Impulsive, Addict. Bonds: Job. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Olrok Mitchell, Male Half-Orc Adept 1
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)13 (+1) 8 (-1)11 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. Silver chalice with lapis lazuli gems (140 gp).


Social Check DCs


Calcitro Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. He sports a long white beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As long as the job gets done he does not care how it got done.

History: Calcitro was born with his mother's beautiful face. Calcitro abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Professionalism. Flaws: Secretive, Insane. Bonds: Attractive, Adventurer. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Calcitro Sunmeadow, Male Halfling Cleric 4
Small (3'3") Halfling, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 10 (+0)15 (+2) 10 (+0)11 (+0)
Skills Insight +2, Stealth +0
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp. 1 Superior lock. 1 Masterwork manacles. 1 Silver holy symbol.


Social Check DCs


Juliana Cromwell, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'10". She likes to wear grey tank tops with black skirt, and her gloved hand is found clutching a nunchaku. Her blonde hair is drawn into a tight pony tail with a skull scrunchie. Her face is covered beneath a completely black helmet.

Personality: She is overprotective of those who hire her services. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Juliana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Artistic. Bonds: Guardian, Adventurer. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Juliana Cromwell, Female Human Monk 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)16 (+3) 13 (+1)12 (+1)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp.


Social Check DCs

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