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NPC Generator

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Advanced [show]


Jarsali Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft grey waves gently in the breeze. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She then took over the family business and is one of the better Fletcher for hire.

Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Persistence. Flaws: Insane. Bonds: Rich, Job, Military. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Jarsali Netyoive, Female Half-Elf Fighter 3
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)8 (-1) 8 (-1)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 3100 sp.


Social Check DCs


Gomory Remington, Male Human [Permalink]

Personal [hide]

Description: A 5'5" western man, he wears a brown vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy chestnut beard and wild chestnut hair. His brown eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gomory hails from a village terrorized by goblins. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Tailor soon after.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and he is unsatisfied with his job

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Gomory Remington, Male Human Druid 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +7, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 30000 cp. Amber (80 gp). Aquamarine (400 gp). Lapis lazuli (6 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his longsword ready. His brown fur is greasy and uncared for. His amber eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Marshal

Voice: French accent

Attributes [hide]

Quick Grass, Male Tabaxi Druid 3
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)13 (+1) 12 (+1)15 (+2)
Skills Athletics +1, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Shanairla Goltorah, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a robe, a symbol of strength around her neck, and a bastard sword on her belt. She keeps her long auburn hair kept up in a rat tail. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is mildly Elf supremacist, though she does not identify as such. She is a great chef.

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shanairla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Immigrant, Attractive. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Shanairla Goltorah, Female Elf Ranger 2
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 17 (+3)16 (+3)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Druidic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 270 gp.


Social Check DCs


Kristryd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is long and unkept. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in a small village she learned the ways of the warrior from her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Kristryd Loderr, Female Dwarf Warlock 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 15 (+2)9 (-1)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Coral (160 gp). Rhodochrosite (6 gp).


Social Check DCs


Silent Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears pastel leather gloves, a pastel jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. He wears his beige fur down. His copper eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Laborer profession.

History: Silent lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: Sabotage a competitor.

Ideals: Justice, Logical. Bonds: Slave, Job, Family. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Silent Shore, Male Tabaxi Aristocrat 13
Medium (6'1") Tabaxi, Lawful Good (CR 13)
Armor Class 11
Hit Points 81 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills History +5, Survival +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: Deep blue spinel (700 gp). Azurite (9 gp). Citrine (30 gp). Deep green spinel (60 gp). Carnelian (30 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ohr Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. He wears a small hat to hide his balding. His gray eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ohr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Antagonistic, Fearful, PTSD. Bonds: Immigrant. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Ohr Winterbourne, Male Half-Orc Druid 7
Medium (5'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)11 (+0) 9 (-1)6 (-2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Three Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her morningstar, she is not a threatening figure. She keeps her long red fur kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Three was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and she is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Three Timber, Female Tabaxi Adept 6
Medium (5'5") Tabaxi, Chaotic Good (CR 6)
Armor Class 14
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Intimidation +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 7000 sp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Jeweled anklet (1000 gp). Jeweled anklet (1000 gp). 8 Acid flasks. 1 Everburning torch. 1 Tanglefoot bags. 1 Thunderstones.


Social Check DCs


Ohr Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His red hair is cut short. His thin eyebrows rest above his beady green eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Family, Job. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Ohr Harrington, Male Half-Orc Expert 12
Medium (6'10") Half-Orc, Neutral Good (CR 12)
Armor Class 12
Hit Points 44 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +6

Possessions: 2000 gp. Aquamarine (1400 gp). Jade (80 gp). White pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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