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NPC Generator

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Advanced [show]


Giselle Warwick, Female Human [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and yellow skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She has a slight overbite and is overall scrawny. Her golden hair is well kept. Her amber eyes are slightly larger than normal.

Personality: Giselle speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Giselle was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion

Ideals: Impeccable. Flaws: Insane. Bonds: Slave, Poor, Family. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Giselle Warwick, Female Human Sorcerer 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Mella Flows, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears light armors faded through time and improper care. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Mella was born in the east. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Mella Flows, Female Half-Elf Wizard 8
Medium (4'10") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 800 gp.


Social Check DCs


Shax Severity, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears professional attire. She keeps her dark red hair in a flapper bob. Her eyes are likewise red.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She never wears the same outfit twice, unless she absolutely has to.

History: She was born into a rich family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Shax Severity, Female Tiefling Expert 11
Medium (5'10") Tiefling, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 50 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Arcana +7, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Gnome, Celestial
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 6000 sp. Rose (80 gp). Bloodstone (80 gp). Chrysoberyl (60 gp). Banded agate (4 gp). Alexandrite (800 gp). Tiger eye turquoise (4 gp). Moonstone (80 gp). Chalcedony (80 gp). Deep green spinel (60 gp).


Social Check DCs


Taklinn Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. He wears a Stetson hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small desert village. A gifted student he started as a Guard, but he got bored and became a Apothecary. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: To be a Guard again; and he's looking for his big break

Flaws: Fearful. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Apothecary

Voice: Old Prospector

Attributes [hide]

Taklinn Rakankrak, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 9 (-1)8 (-1)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Boddynock Offund, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in earthy colors with a tan and black handkerchief worn on his right side. He wears his golden hair up. His eyes are brown and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist, Insane. Bonds: Rich, Nature. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Boddynock Offund, Male Gnome Commoner 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Eleanor Moreno, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her silver hair is well kept. Her otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Eleanor will drive conversation. She believes the world needs to unite to get rid of brigands once and for all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She used her abilities to travel the world and help people.

Motivation: To reunite with her old friends; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Extrovert, Philantrophist. Bonds: Enemies, Immigrant, Adventurer. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Eleanor Moreno, Female Human Warlock 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 15 (+2)5 (-3)
Skills Intimidation -1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 1000 cp.


Social Check DCs


Willow Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is constantly adorned with expensive silk clothing, often dyed in bright red and white, and wears rings and necklaces with large, colorful gems. She sports a flattop hair cut. Her eyes are likewise violet.

Personality: Calm and collected, she is a well trained Cartwright. She does not believe in violence as a means to an end. She is a dedicated Cartwright but believes her peers are too gung-ho.

History: The child of a Layabout, who enjoyed hunting, Willow was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Willow took refuge in the old dungeon and found the beat up scythe and armor she uses now. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Willow never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Expand her business; and balancing her hectic life and new cartwright responsibilities is difficult

Ideals: Pacifist. Bonds: Rich, Immigrant, Job, Nature, In love. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Willow Shadowquick, Female Halfling Commoner 5
Small (2'11") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 22 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)8 (-1) 12 (+1)17 (+3)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. Silver pearl (140 gp). Lapis lazuli (9 gp). Zircon (80 gp). 1 Minor magic item.


Social Check DCs


Immeral Meliamne, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. He has violet eyes and a tan hat with a green feather.

Personality: He will rave to anyone who will listen. He works hard and plays hard.

History: Born to a Cook, his father struggled to pay the bills. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly, Insane, Hedonist. Bonds: Poor, Adventurer. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Immeral Meliamne, Male Elf Fighter 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Rurik Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, constantly wearing a brown suit, black shirt, and brown tie, and a wedding ring on his right hand. His silver hair is knotted and matted. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful wizard made him what he is. While studying, he fell in love. They married and had a son. Some 4 years later his spouse died after the birth of his son. Heartbroken, Rurik never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: His religion dominates his actions; and wishes to resurrect an old love

Flaws: Ugly, Antagonistic. Bonds: In love, Religious, Mentor. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Rurik Steelfist, Male Dwarf Expert 7
Medium (4'4") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 13 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)13 (+1) 16 (+3)6 (-2)
Skills History +4, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 1200 gp.


Social Check DCs

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