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NPC Generator

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Advanced [show]


Wella Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses well, wearing red shirts, loose pants, and blazers most of the time. Her white hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is lazy and tries to find solutions quickly.

History: She was born in a small mountains village. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Dilettante for the past few years.

Motivation: Wants to open a new tavern; and expand her business

Flaws: Lazy. Bonds: Attractive, Immigrant, Job, Nature. Occupation: Dilettante

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wella Jamjar, Female Halfling Warrior 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4

Possessions: 300 gp. Malachite (8 gp). Freshwater pearl (8 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roywyn Timbers, Female Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her greataxe. Her auburn hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is overprotective of those who hire her services. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She got into the Farmer business at a young age. She worked as a nervous Farmer and found it very stressful. She has dedicated herself to building a better village for her children.

Motivation: Sabotage a competitor; and obtaining odd cultural human artifacts is her passion

Bonds: Guardian, Adventurer, Job, Enemies. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Roywyn Timbers, Female Gnome Expert 11
Small (3'4") Gnome, Lawful Good (CR 11)
Armor Class 14
Hit Points 82 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)9 (-1) 15 (+2)17 (+3)
Skills Insight +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1000 gp. Blue star sapphire (1600 gp). White opal (1600 gp). Violet garnet (1100 gp). Blue sapphire (1600 gp). Onyx (50 gp). Brown-green garnet (150 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Aquamarine (1100 gp). Golden pearl (150 gp).


Social Check DCs


Olunt Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars and is in decent physical shape. He has no hair. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Olunt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Olunt. He's since become an addict/alcoholic.

Motivation: He is a bit of a kleptomaniac.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Addict. Bonds: Criminal record. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Olunt Frostbeard, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 210 gp. Hematite (12 gp). Onyx (20 gp). Tourmaline (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: 2'8" and lanky with angular features, she is an attractive figure. She wears baggy red pantaloons and a violet scarf. She keeps her long black hair kept up in a rat tail. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She has always had a great fascination with Human culture. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Trym was born in the north. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Halfling conditions. She inherited the family business which she has now maintained for 2 years.

Motivation: A strong sense of loyalty to Human people.

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Religious, Slave. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Underfoot, Female Halfling Warrior 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)7 (-2) 15 (+2)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 30 gp.


Social Check DCs


Ahlyssa Myerscough, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is bristling with hidden weapons, mostly greataxes and lances. She has a very tight haircut. Her fierce gray eyes like to dwell on things.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She feeds upon the attention of others.

History: Ahlyssa was raised in a hard working conservative environment. She moved out west to avoid the crime she committed. After a long history of fighting, Ahlyssa and her spouse have recently divorced.

Motivation: Sabotage a competitor; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Criminal record, Job, Attractive, Adventurer. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Ahlyssa Myerscough, Female Human Commoner 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 9 (-1)10 (+0)
Skills Acrobatics +3, History +4
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 1 Banded mail.


Social Check DCs


Bardryn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She typically wears brown cloth garments or leather armor. Her hair is silver and curly. Her fierce blue eyes like to dwell on things.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Bardryn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Bardryn's mother didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers; and her relatives are trying to arrange a marriage

Flaws: Ugly, Antagonistic. Bonds: Enemies, Family, Rich. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Bardryn Daerdahk, Female Dwarf Warlock 8
Medium (3'9") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1200 gp. Moss agate (16 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. Uraim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Insane, Emotional. Bonds: Attractive, Nature. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Uraim Burrowfound, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 16 (+3)7 (-2)
Skills Athletics +2, History +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 900 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Odorr Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He is wearing colorful clothing, dressed as a Glassblower. He has a long blonde beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of women and trembles around them

History: Odorr was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and revenge

Flaws: Insane, Shy. Bonds: Job, Rich, Enemies. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Odorr Beverly, Male Half-Orc Paladin 8
Medium (5'11") Half-Orc, Chaotic Evil (CR 8)
Armor Class 8
Hit Points 73 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 18 (+4)14 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Stealth +1
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûhorn Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple white robe with yellow stripes complete with hood. He wears a broad hat to cover his moderate length white hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Tûhorn is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal painting training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Bonds: Poor. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Tûhorn Royston, Male Half-Orc Aristocrat 13
Medium (5'9") Half-Orc, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 72 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills Intimidation +3, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Silver comb with moonstones (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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