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NPC Generator

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Advanced [show]


Moon Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He carries a battered nunchaku and tarnished shortbow as well. His cinnamon fur is heavily combed to the left. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Addict, Disease, Insane. Bonds: Adventurer. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Moon Hummingbird, Male Tabaxi Commoner 10
Medium (6'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 15 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 8 (-1)12 (+1) 14 (+2)16 (+3)
Skills Performance +7, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +5

Possessions: Black pearl (300 gp). Pink pearl (140 gp). Chrysoberyl (140 gp).


Social Check DCs


Mantus Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His silver eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Junk Dealer born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich southern family. He was taken from his home at a very young age. He became a Junk Dealer soon after.

Motivation: Money/treasure; and to be a carter again

Bonds: Attractive, Slave, Job, Military, Rich. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Mantus Sadness, Male Tiefling Adept 15
Medium (5'7") Tiefling, Neutral Evil (CR 15)
Armor Class 13
Hit Points 56 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Investigation +5, Sleight of Hand +8
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533332

Possessions: 1200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath his clothing is a huge mess of scar tissue. His brown hair is long and unkept. He wears an eyepatch.

Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the east his family was never financially stable. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Howard Underfoot, Male Halfling Ranger 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +6, Insight +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Byron, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and his gloved hand is found clutching a lance. His auburn hair is matted, messy, and big. His eyes are a pleasant amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Ugly, Antagonistic, Disease, Fearful. Bonds: Military. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Bertram Byron, Male Human Adept 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 12 (+1)5 (-3)
Skills Acrobatics +4, Performance -1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp.


Social Check DCs


Naal Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a tan and black handkerchief worn on his right side. His silver hair is still thick. He has a dull look in his blue eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Naal was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's looking for his big break; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Religious, Adventurer. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Naal Selevarun, Male Elf Monk 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 15 (+2)7 (-2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Great Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a faded coat and loose pants complete with small hat. Her fur is greying and her face has many wrinkles. Her eyes are green and catlike.

Personality: Great wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... Further she is a bit of a stoner and is frequently out of it.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A few years later when the east was not economically sound they moved to her current location. She got away from her former life and has fallen to alcoholism.

Motivation: She is wracked by social anxiety.

Ideals: Disciplined. Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Great Of Winter, Female Tabaxi Aristocrat 10
Medium (5'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills History +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 220 pp. Freshwater pearl (8 gp). Peridot (50 gp). Pink pearl (40 gp). Deep blue spinel (600 gp). Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs


Suhnae Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow coat over a white low-cut shirt, and a small hat upon his head. He carries with him a set of scythes on his belt, each one with a ruby on the hilt. He keeps his long silver hair kept up in a rat tail. His green eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: A powerful slaver made him what he is. In his 16th year, his parents were killed by a drow raid, leaving Suhnae alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Fighting, Optimist. Bonds: Enemies, Mentor, Religious. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Suhnae Dalanthan, Male Half-Elf Aristocrat 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)14 (+2) 16 (+3)14 (+2)
Skills Athletics +6, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Auran, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (500 gp). Fire opal pendant on a fine gold chain (1200 gp).


Social Check DCs


Veit Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a pair of adventurers, Veit grew up listening to his father's many stories. Veit abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Nothing but the best is good enough for him; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Flaws: Impulsive. Bonds: Enemies, Adventurer, Criminal record. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Veit Bloodkith, Male Dwarf Druid 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 5 (-3)12 (+1)
Skills Perception -1, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 6000 cp.


Social Check DCs


Seere Rumor, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy dark red stubble. She likes to wear black tank tops with brown skirt. She has a hunchback. She has wavy dark red hair. Her white eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Seere embodies much of what other species detest in the Tieflings. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her mother raised her in a mountain cabin. She helped her father out around the business and became quite the natural. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is unsatisfied with her job; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Seere Rumor, Female Tiefling Fighter 2
Medium (5'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 160 pp.


Social Check DCs

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