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NPC Generator

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Advanced [show]


Osco Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He wears a white shirt with thin tan vertical stripes and brown pants. He has a long brown beard with little hanging trinkets. His hazel eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Osco embodies much of what other species detest in the Halflings. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, Religious. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Osco Appleblossom, Male Halfling Ranger 15
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 54 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +7, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 3000 gp. Iolite (50 gp). Tourmaline (120 gp). Moonstone (50 gp). Tiger eye turquoise (12 gp). Jasper (50 gp). Golden yellow topaz (700 gp). Brown diamond (6000 gp). 1 Medium magic item.


Social Check DCs


Lamlis Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears tight fighting clothing, which leaves very little to the imagination. He wears his chestnut hair up in a very large beehive style do. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered music. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lamlis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and revenge

Ideals: Fighting, Artistic. Flaws: Addict, Disease, Insomniac. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Lamlis Zheng, Male Half-Elf Sorcerer 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)5 (-3) 12 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Amber (90 gp). Jasper (40 gp). 1 Minor magic item.


Social Check DCs


Ralf Graham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. He has a very tight haircut. He has gray eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ralf was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent father; and he wants to meet his childhood hero

Ideals: Justice. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Ralf Graham, Male Human Barbarian 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Beast Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears pastel painted combat armor at almost all times. She wears a colorful flower in her lavender fur. Her green unseeing eyes seem to look past you.

Personality: She likes to make people angry or surprised. She is a font of random trivia from the lore and stories she has discovered

History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Beast Mist, Female Tabaxi Fighter 4
Medium (5'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Faral Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a fine chain shirt which she covers with yellow colored cloaks and clothing. She has no hair. Her eyes are blue and catlike.

Personality: Calm and collected, she is a well trained Jeweler. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village she learned the ways of the warrior from her mother. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Logical, Fighting. Flaws: Ugly, Disease. Bonds: Job. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Faral Netyoive, Female Half-Elf Fighter 3
Medium (4'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 10 (+0)7 (-2)
Skills Deception +0, History +4
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Malachite (11 gp). Golden yellow topaz (600 gp). Azurite (11 gp).


Social Check DCs


Shifting Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She dresses like a well dressed Painter does. Her fur is yellow and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was a soldier and died while she was still young. Shifting was left her father's suit of armor and trained in its use and care. She was granted arcane powers by her dying sister.

Motivation: Balancing her hectic life and new Painter responsibilities is difficult.

Ideals: Opinionated, Gifted. Bonds: Job, Military. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Shifting Of Snakes, Female Tabaxi Warrior 10
Medium (4'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 84 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 14000 sp. Gold dragon comb with red garnet eye (1300 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Brass mug with jade inlays (100 gp). Silver ewer (80 gp). Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Juliana Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears long strands of sapphire and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a hunchback. Her top hat is riddled with cuts and holes. Her eyes are brown.

Personality: Prone to second guessing herself, she comes off as nervous. She would rather hide behind her crafts than deal with other people.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Juliana has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Juliana Goltorah, Female Half-Elf Cleric 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)11 (+0) 15 (+2)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 40 pp.


Social Check DCs


Rosalind Kimberley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a lot of dark rich colors, with gold accents. Her chestnut hair is still thick. She has gleaming, smiling violet eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Roofer, who enjoyed hunting, Rosalind was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. Due to her spouse's obsession with being a Roofer they were divorced and she won custody of their son. She worked as a Painter, and she later adopted a second son.

Motivation: To reunite with her absent father; and to unite with her brother

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Rosalind Kimberley, Female Human Adept 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)6 (-2) 13 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Red spinel (120 gp).


Social Check DCs


Mardred Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She is portly but not overly obese. She has done her best to style her silver hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised in a plains tribe. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Opinionated. Flaws: Insane, Shy. Bonds: Nature, Criminal record, Adventurer. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Mardred Glanhig, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)13 (+1) 11 (+0)3 (-4)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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