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NPC Generator

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Advanced [show]


Eridred Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is styled in orderly dreadlocks. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is frequently practicing swordplay.

History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Courier, but she got bored and became a Ploughman. She has worked as a Ploughman like her father before her.

Motivation: She is greedy; and she wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Disease. Bonds: Military, Job, Rich. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Eridred Torevir, Female Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills Acrobatics +0, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +4

Possessions: 160 pp.


Social Check DCs


Arava Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman is well dressed, constantly wearing a green suit, brown shirt, and grey tie, and a wedding ring on her right hand. She wears a colorful flower in her silver crest. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She snorts whenever she laughs or is feeling confident. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of a Barkeep, who enjoyed hunting, Arava was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mason work with an outfit from a few towns over. Mason work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is unsatisfied with her job; and to be a barkeep again

Ideals: Entrepeneur. Bonds: In love, Attractive, Job, Nature. Occupation: Mason

Voice: Stutters

Attributes [hide]

Arava Baharoosh, Female Dragonborn Wizard 11
Medium (6'4") Dragonborn, Lawful Evil (CR 11)
Armor Class 9
Hit Points 47 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Deception +7, Medicine +5
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 200 pp. Coral (60 gp). Pink pearl (60 gp). Amber (60 gp). Black pearl (900 gp). Tourmaline (60 gp). Freshwater pearl (10 gp). Rose (40 gp). Blue sapphire (1100 gp). Smoky quartz (40 gp).


Social Check DCs


Mumpena Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her whole body is exceptionally muscular. Her moppish red hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Mumpena lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Marshal father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Logical. Flaws: Disease. Bonds: Rich, Immigrant, Adventurer, Family. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Mumpena Boondiggles, Female Gnome Commoner 9
Small (3'6") Gnome, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 43 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)17 (+3) 10 (+0)15 (+2)
Skills Animal Handling +3, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Terran, Sylvan, Orc
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 4000 sp. Blue quartz (15 gp). Golden pearl (160 gp). Chrysoberyl (160 gp). Zircon (60 gp). Alexandrite (1400 gp). Iolite (60 gp). Tourmaline (160 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fortune-teller does. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His auburn hair has been sun bleached extensively. His skin is flawless and his violet eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Fortune-teller and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Disease. Bonds: Job, Attractive, Poor. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Alvyn Munggen, Male Gnome Expert 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Sybil Lindsey, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses well, typically a more casual-formal manner. Her hair is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She enjoys reading and quiet.

History: Born to a Mayor, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Bonds: Attractive, Poor. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Sybil Lindsey, Female Human Commoner 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Foxilon Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He very much looks the part of a Hunter, and his gloved hand is found clutching a shield. He has shaved his head bald. His violet eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born on a small isolated farm. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Further expansion of business.

Ideals: Impeccable, Justice. Bonds: Job, Criminal record, Nature. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Foxilon Goodearth, Male Halfling Fighter 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Deep blue spinel (1600 gp). Black opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'8". He wears a brown collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a scythe. His long white fur is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered north to less war torn lands. He has never given up on his painting dream.

Motivation: An old rival family wants him found; and doesn't want to be a tanner and was forced into it by his family

Ideals: Artistic. Flaws: Antagonistic, Selfish, PTSD. Bonds: Family. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Tree Mist, Male Tabaxi Adept 8
Medium (5'8") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)7 (-2) 9 (-1)15 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp.


Social Check DCs


Golm Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing the road beaten gear of a warrior. He is an epitome of beauty. He sports a long red beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Golm isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He receives visions of the future at random moments

History: Gifted from a young age, Golm studied abroad. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Golm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Family. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Golm Crawford, Male Half-Orc Wizard 7
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)8 (-1) 12 (+1)13 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her skin is fair and her fingers are delicate and long. She sports black long hair. Her eyes are likewise brown.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Sold as a small child to a necromancer, Oriff was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She now travels the world, in search of power and loot.

Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new sellsword responsibilities is difficult

Flaws: Greedy, Insane. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Oriff Brazzik, Female Dwarf Adept 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 cp. Red spinel (70 gp).


Social Check DCs

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