Beleth Generous, Female Tiefling [Permalink]
Personal [hide]
Description: A 4'11" southern woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long white hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Confrontational and typically high on some drug or another. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She is a Yochlol in disguise. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero.
Flaws: Addict, Fearful. Bonds: Adventurer. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'11") Tiefling, Neutral Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nicholas Rowley, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and green robe with the hood down. He has a moderate pudge and is not very fit. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the south to a Miller, Nicholas learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Miller job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Opinionated, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Miller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 64 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
Possessions: 2400 gp. Star rose quartz (80 gp). Tiger eye turquoise (4 gp). Violet garnet (1400 gp). Freshwater pearl (4 gp). Obsidian (4 gp). Golden pearl (70 gp). Eye agate (4 gp).
Rurik Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large brown jacket. He wears a colorful flower in his black hair. He has a dull look in his hazel eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the east, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Carter for hire.
Motivation: To prove his worth to the world; and he is unsatisfied with his job
Ideals: Passionate, Philantrophist. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Carter
Voice: Breathy voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 72 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. White pearl (130 gp). Sardonyx (80 gp). Tiger eye turquoise (4 gp). Silver pearl (130 gp). Obsidian (4 gp). White pearl (130 gp). 1 Minor magic item.
Shadow In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A 6'5" northern woman, she wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. She keeps her lavender fur in a pixie cut. Her green unseeing eyes seem to look past you.
Personality: She has a massive crush on the younger sibling of the Jeweler who has hired her part-time. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was a mechanic, and taught her how to fix just about anything. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's in love.
Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Has a crush, Religious. Occupation: Jeweler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 160 gp. 1 Half-Plate.
Ilde Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: 4'1" and lanky with angular features, she is an attractive figure. She dresses like a well dressed Bather does. Her hair is short and red. Her fierce green eyes like to dwell on things.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of a Hunter, who enjoyed hunting, Ilde was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Bather.
Motivation: Further expansion of business; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted. Bonds: Job, Attractive, Nature. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Kelter Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many tan ritualistic tattoos. He wears many layers of old clothing at all times. His chestnut hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He pushes his goals aggressively. He is also a coward if confronted.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Through the years after Kelter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kelter's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of giants; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Religious, Enemies. Occupation: Body Guard
Voice: Whispers
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 63 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 900 pp. Gold and topaz bottle stopper cork (400 gp). Fire opal pendant on a fine gold chain (2100 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Gold dragon comb with red garnet eye (400 gp). Solid gold idol (1100 gp).
Prosperine Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She carries a battered rapier and tarnished lance as well. Her white hair is lengthy and is close to two feet long. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is lazy, self-centered, vain, and jealous.
History: Born in the east to a Performer, Prosperine learned a great deal about her mother's area of expertise. She moved out south to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Expand her business; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Poor, Job, Criminal record. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Armara Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is dressed in an above average manner. She keeps her long blue hair kept up in a rat tail. Her gold eyes are passionate and lively.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Armara was born with her father's beautiful face. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since lost track of the people in her past.
Motivation: Wants to raise her children well.
Bonds: Attractive, Enemies, Rich, Family. Occupation: Servant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thea Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears a faded coat and loose pants complete with small hat. Her white hair is cut short with large spiked bangs in the front. Her eyes are likewise violet.
Personality: Always inclined to offer people food she seems plenty friendly. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a Priest, her father struggled to pay the bills. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thea took refuge in the old dungeon and found the beat up greataxe and armor she uses now. She now spends her time doing works of charity.
Motivation: A rival would like her out of the picture; and seeks redemption
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Poor, Nature, Criminal record. Occupation: Bookbinder
Voice: Booming voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 7)
Armor Class 9
Hit Points 70 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 13 (+1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +5
Possessions: 1200 gp. Zircon (40 gp). Sardonyx (40 gp). Rhodochrosite (9 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
