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NPC Generator

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Advanced [show]


Syllin Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her skin is fair and her fingers are delicate and long. She wears a wide-brimmed hat to cover her moderate length black hair. Her thin eyebrows rest above her beady gray eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich northern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Emotional. Bonds: Adventurer, Rich, Religious. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Syllin Wasanthi, Female Elf Fighter 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Bryseis Chant, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair has been sun bleached extensively. Her red eyes peer out from beneath her broad green hat.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: The child of southern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She now mingles about in high society.

Motivation: She has money and likes to spend it; and money/treasure

Flaws: Racist, Hedonist. Bonds: Rich, Immigrant. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Bryseis Chant, Female Tiefling Barbarian 11
Medium (4'8") Tiefling, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 106 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 9 (-1)17 (+3)
Skills Arcana +5, Deception +7
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1100 gp. Amethyst (120 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He has moderate length white hair. His black eyes peer out from beneath his top green hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.

History: He was born on a small isolated farm. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Insane. Bonds: Family, Adventurer, Nature. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Ahrim Frailty, Male Tiefling Ranger 16
Medium (5'10") Tiefling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 102 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Stealth +8, Survival +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140221

Possessions: 3000 gp. Silver comb with moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Brass mug with jade inlays (600 gp). Gold and ruby ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Engong Myerscough, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She is portly but not overly obese. Her hair is short and golden. Her blue eyes dart from person to person.

Personality: She is witty, but her monotone delivery comes off as unnerving She is afraid of women and trembles around them

History: Engong was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She wants nothing more than to rejoin the army; and revenge

Ideals: Joker. Flaws: Shy. Bonds: Job, Enemies, Military. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Engong Myerscough, Female Half-Orc Commoner 2
Medium (4'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)18 (+4) 11 (+0)9 (-1) 14 (+2)5 (-3)
Skills Intimidation -1, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +6 / 1d6+4, Grapple +5

Possessions: 300 gp.


Social Check DCs


Fax Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He is physically well-built. His crest is scarlet, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Fax was born in the west. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A deep hatred of dire rats.

Ideals: Optimist, Persistence. Bonds: Attractive, Enemies, In love. Occupation: Sage

Voice: Spanish accent

Attributes [hide]

Fax Umbyrphrael, Male Dragonborn Warlock 4
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Kite Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, she is an attractive figure. She wears silk and lounges about seductively. She wears her gray fur up. She has several tiny amber earrings on each ear.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful wizard made her what she is. Her necromantic abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Rich, Mentor. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Kite Of Storm, Female Tabaxi Cleric 2
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 700 sp.


Social Check DCs


River Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has styled her red fur well, parting it to the right. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Animal Trainer arts, while her mother instructed her in etiquette, music and courtly manner. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has money and likes to spend it.

Flaws: Secretive. Bonds: Adventurer, Attractive, Military, Rich. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

River Grass, Female Tabaxi Aristocrat 10
Medium (4'10") Tabaxi, Lawful Good (CR 10)
Armor Class 9
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)15 (+2) 15 (+2)18 (+4)
Skills Medicine +6, Performance +8
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 4000 sp. A roughly beaten golden orb (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Golden circlet with four aquamarines (5000 gp). Gold dragon comb with red garnet eye (1100 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Guy Ainsley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears brown painted combat armor at almost all times. His red hair is unkempt and raggedy. He has blue eyes and a brown hat with a tan feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Guy is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Guy lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to unite with his brother

Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Guy Ainsley, Male Human Monk 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)8 (-1) 9 (-1)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Aym Loathe, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has a slight overbite and is overall scrawny. She wears a small hat to cover her moderate length brown hair. Her eyes, though not visible through her cowl, are white.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with a lost civilization.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age her father died while driving off some goblins. Her mother being the stubborn sort decided to stay and helped train her in hammer use. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer, Enemies. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Aym Loathe, Female Tiefling Commoner 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)13 (+1) 15 (+2)9 (-1)
Skills Athletics +5, Nature +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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