Vonbin Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly whips and crossbows. He has a small bristly mustache and wavy auburn hair. He is very pretty but has cold, dead eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Flattery will make him almost putty in your hands.
History: He comes from a rich western family. After coming to the age of reason, Vonbin took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: A rival would like him out of the picture; and money/treasure
Ideals: Gifted. Flaws: Selfish. Bonds: Criminal record, Attractive, Guardian, Rich. Occupation: Jeweler
Voice: Mousy voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 8
Hit Points 77 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 17 (+3) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Sapphire pendant on gold chain (2100 gp). Cloth of gold vestments (70 gp). Finely wrought small gold bracelet (50 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
Seere Muse, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally well dressed albeit a few years behind the times. She has done her best to style her black hair to look like a famous performer. Her red eyes dart from person to person.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.
Motivation: To unite with her sister; and her spouse's relatives view her with great suspicion
Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Locksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 cp. 1 Half-Plate. 1 Masterwork studded leather.
Arha Kent, Female Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned female wears professional attire. She is tall, broad shouldered and powerfully built. She has done her best to style her chestnut hair to look like a famous performer. Her brown eyes dart from person to person to random spaces in the air.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not believe in violence as a means to an end. She is a dedicated Performer but believes her peers are too gung-ho.
History: She was always a brilliant, if unscrupulous mind. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world.
Ideals: Persistence, Pacifist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Performer
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Rûkdûg Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy red beard and wild red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He dropped out of school before completing his studies. After a long history of fighting, Rûkdûg and his spouse have recently divorced.
Motivation: His religion dominates his actions; and to share knowledge with the world
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Orc, Druidic, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 300 gp. Sapphire pendant on gold chain (1300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). 1 Minor magic item.
Beast Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern woman wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her white fur is knotted and matted. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born to a Brewer, her father struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often.
Ideals: Athletic, Logical. Flaws: Racist. Bonds: Poor, Attractive. Occupation: Shipwright
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 120000 cp. 1 Minor magic item.
Felosial Firahel, Female Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery, and carries longswords. She has wavy golden hair. Her green eyes lackadaisically let the world flow into them.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She receives visions of the future at random moments
History: She was born in the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Adventurer for hire.
Motivation: Further expansion of business; and expand her business
Ideals: Fighting, Gifted. Bonds: Job, Immigrant. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 6 (-2) | 18 (+4) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Orc, Gnome, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Fibblestib Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. His long red hair is drawn into a two foot long braid. His hazel eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. Fibblestib enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To find somewhere to settle down; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Persistence. Flaws: Ugly, Shy, Hedonist. Bonds: Poor. Occupation: Interpreter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 86 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +1 / 4d6-4, Ranged +7 / 4d6+2, Grapple +2
Possessions: 100 pp.
Beleth Glory, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a black costume with the symbols of the four houses of cards on her torso. Her hair is short and blue. Her white eyes lackadaisically let the world flow into them.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Beleth was born in the east. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.
Motivation: To reunite with her absent mother; and wants to raise her children well
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Family, Mentor. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 70 gp.
Theren Zheng, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He is portly but not overly obese. With bright golden hair and a scraggly beard. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a great chef.
History: Theren was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He struck the Beggar job and began his own company from there.
Motivation: To be a Sculptor again.
Ideals: Persistence, Gifted. Bonds: Job. Occupation: Beggar
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 30000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
