Murgen Thackeray, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she usually wears her black robe and has her mace always slung over her shoulder. She wears a colorful flower in her silver hair. She has several tiny jet earrings on each ear.
Personality: She has a massive crush on the younger sibling of the Detective who has hired her part-time. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Murgen lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has a crush on the local Doctor.
Bonds: Attractive, Rich, Has a crush, Family. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: Just what you see.
Bolhild Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a slight overbite and is overall scrawny. She wears her white hair up. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. She was granted arcane powers by her dying brother.
Motivation: She is greedy; and to share knowledge with the world
Ideals: Athletic, Logical, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Scribe
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 19 (+4) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 30 pp.
Vrondiss Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in black turtlenecks beneath a brown coat with grey slacks. His feathered hat is riddled with cuts and holes. His thin eyebrows rest above his beady red eyes.
Personality: Eccentric and domineering, Vrondiss will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a Weaver, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vrondiss fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Extrovert, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Healer
Voice: Stutters
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
Possessions: 10000 cp.
Percival Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a yellow shirt with thin black vertical stripes and green pants. His hair is long and brown with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. His green unseeing eyes seem to look past you.
Personality: Percival hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A powerful brothel owner made him what he is. Cursed with vampirism at a very young age, Percival has worked very hard to control his curse. He used his abilities to travel the world and help people.
Motivation: Further expansion of business; and meet up once more with his childhood friend
Ideals: Artistic, Philantrophist. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Body Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 35 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Goblin, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Violet garnet (700 gp). Blue star sapphire (500 gp). 1 Darkwood Buckler. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Half-Plate.
Purah Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears green leather gloves, a green jacket, and tight pants. She is muscular with a powerful set of arms. She wears a broad hat to cover her moderate length blue hair. She is very pretty but has cold, dead eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a slaver, Purah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Purah was born on a far western plains where she grew up under the tutelage of her father, an expert Dyer. She was granted psionic powers by her dying sister.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels the way she acts is they only way to get by in the world
Ideals: Passionate, Gifted. Bonds: Attractive, Mentor, Immigrant. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 18)
Armor Class 10
Hit Points 93 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +7
Possessions: 1800 pp. Deep blue spinel (400 gp). Tiger eye turquoise (4 gp). Violet garnet (400 gp). Bloodstone (80 gp). Alexandrite (400 gp). Freshwater pearl (4 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Lapis lazuli (4 gp). Alexandrite (400 gp). Lapis lazuli (4 gp). Onyx (80 gp). Alexandrite (400 gp). Deep green spinel (120 gp). Bloodstone (80 gp). Amethyst (120 gp). Deep blue spinel (400 gp). Fiery yellow corundum (400 gp). Rock crystal (80 gp). Aquamarine (400 gp). Hematite (4 gp). Silver pearl (120 gp). Jet (120 gp). Violet garnet (400 gp). Star rose quartz (80 gp). Tiger eye turquoise (4 gp). Black star sapphire (400 gp). Alexandrite (400 gp). Tiger eye turquoise (4 gp). Citrine (80 gp). Malachite (4 gp). Deep green spinel (120 gp). Malachite (4 gp). Freshwater pearl (4 gp). Chrysoprase (80 gp). 1 Medium magic item.
Vaina Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She is renowned for her bright violet dresses and hats. She has dyed her greying black hair a little too much giving a sharp black color. She has a tattooed face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great joy in being the best Detective in town.
History: She was born in the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants her loneliness to end; and she has passion for adventuring and risk
Flaws: Shy. Bonds: Job, Immigrant, Adventurer, Has a crush. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Violet garnet (800 gp). Smoky quartz (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Sapply Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tan tunic with black highlights, and long blue pants that bunch up around his shoes. He has shaved his head bald. He wears a mask on his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found; and balancing his hectic life and new sailor responsibilities is difficult
Ideals: Opinionated. Flaws: Impulsive. Bonds: Slave, Family, Job. Occupation: Sailor
Voice: Low range voice
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 7 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Harann Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tight fitting black shirt and pants. Her long red crest is drawn into a two foot long braid. Her red eyes are passionate and lively.
Personality: Harann hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Ideals: Artistic, Optimist. Flaws: Ugly, Disease. Bonds: In love. Occupation: Barrister
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 150 gp. Carnelian (40 gp). Banded agate (10 gp).
Kairon Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he very much looks the part of a Bellfounder. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His eyes are likewise white. His teeth are yellowed and unaligned.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record, Mentor. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 52 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 19 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnome, Draconic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
