Ovina Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has no hair. Her eyes, though not visible through her cowl, are brown.
Personality: She is witty, but her monotone delivery comes off as unnerving She is frequently practicing swordplay.
History: Her father raised her in a mountain cabin. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army
Ideals: Joker, Justice, Logical. Flaws: Ugly. Bonds: Military, Nature. Occupation: Apothecary
Voice: Indian accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 60 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1400 gp. Carnelian (20 gp). Violet garnet (1300 gp). Chrysoberyl (80 gp). Tourmaline (80 gp). Chrysoberyl (80 gp). Onyx (20 gp). Alexandrite (1300 gp). Red spinel (80 gp). 1 Minor magic item.
Watson Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, red, dusty cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is smooth and relatively long. His blue eyes lackadaisically let the world flow into them.
Personality: He is mildly Halfling supremacist, though he does not identify as such. Watson enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. When Watson reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of specialists.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new architect responsibilities is difficult
Flaws: Racist, Hedonist, Secretive. Bonds: Military, Job. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. Rhodochrosite (12 gp). Golden yellow topaz (800 gp). Amber (140 gp). 1 Minor magic item.
Galinndan Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many yellow ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. His tied-back hair is auburn. His amber eyes are passionate and lively.
Personality: He never swears and excessively uses polite adverbs when speaking. He uses divination through singing.
History: Gifted from a young age, Galinndan studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and he is greedy
Ideals: Optimist, Gifted, Entrepeneur. Bonds: Mentor, Rich. Occupation: Dyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 11 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 2000 gp. 1 Medium magic item.
Three Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red fur. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a hunchback. Her red fur is slicked back into a classic pompadour. Her fierce blue eyes like to dwell on things.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is searching for what she claims is her rightful reward.
Motivation: She is terrified, and will act out of fear; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Criminal record. Occupation: Unemployed
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 79 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 4 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimurt Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a grey armored body suit, with a simple tan line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is still thick. He tend to wears goggles to shield his eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is currently in port desperately looking for someone to get him out
Ideals: Professionalism. Flaws: Mundane. Bonds: Slave, Debt. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 70 pp. 1 Masterwork manacles.
Reynard Shirley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a slight overbite and is overall scrawny. His silver hair is lengthy and is close to two feet long. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Calm and collected, he is a well trained Mortician. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now owns his own business.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Mortician
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Jasper (20 gp).
Pyra Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears professional attire. Her hair is greying and her face has many wrinkles. This gold eyed northerner is not easily forgotten.
Personality: She is almost excessively polite to everyone, even when angry. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Like her father and her brother before her, after school she went straight into learning to become a Scribe. She's also a talented Sculptor, but doesn't like to broadcast it.
Motivation: Expand her business; and she desires power and/or immortality
Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Scribe
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Ulfgar Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is dressed in a clean brown cloak covering his clean studded leather. His auburn hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the south his family was never financially stable. His childhood dream was to be a Apothecary, but he was a colossal failure. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: He doesn't get along with people that don't share his tastes; and he's attracted to the pc
Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Job, Has a crush. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 84 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Violet garnet (1100 gp). Star ruby (1100 gp). Pink pearl (150 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dabbledob Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'8" and dresses well, typically a more casual-formal manner. His left leg appears badly burned and disfigured. His white hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and regain custody of his son
Ideals: Optimist, Professionalism. Flaws: Disease. Bonds: Attractive. Occupation: Bather
Voice: Hollow voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!