Raer Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A 5'0" southern man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His green eyes lackadaisically let the world flow into them.
Personality: A skeptical and narcissistic man, Raer's first love is himself. His second love is also himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of southern immigrants he idolized his mother. His necromantic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc
Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Armorer
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Ignan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Chain shirt.
Eleanor Fidget, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. She has dyed her greying silver hair a little too much giving a sharp silver color. Her otherwise smooth face is marked with small tiny scars.
Personality: Eleanor speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is lazy, self-centered, vain, and jealous.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 6 years later her spouse died after the birth of her son. Heartbroken, Eleanor never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Half-Orc compassion; and wishes to resurrect an old love
Ideals: Impeccable, Artistic. Flaws: Selfish, Racist. Bonds: In love. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 6 (-2) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 5000 cp.
Varg Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. His hair is auburn and very short. His amber eyes peer out from beneath his Stetson black hat.
Personality: Stoic and calm, he prefers to meditate than take action. He has all his life been fascinated with writing.
History: Sold as a small child to a wizard, Varg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his writing dream.
Motivation: To reunite with his old friends.
Ideals: Fighting, Disciplined, Artistic. Bonds: Mentor, Adventurer. Occupation: Sellsword
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Half-Plate.
Eida Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She invites people to come help in her community garden.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 10th year, her parents were killed by a goblins raid, leaving Eida alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is compelled to act according to her religious beliefs
Ideals: Justice, Philantrophist. Flaws: Greedy. Bonds: Religious, Enemies. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 3000 sp. Sapphire pendant on gold chain (2000 gp). Old masterpiece painting (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). 1 Minor magic item.
Krimmon Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He sports a long red beard, and similarly colored long hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: While he acts the brute, he is far gentler than he would appear. He takes great joy in being the best Animal Trainer in town.
History: He was born in the west. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.
Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Slave. Occupation: Animal Trainer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 6 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1500 sp. Chrysoberyl (110 gp). Zircon (20 gp). Aquamarine (400 gp).
Fonkin Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.
Motivation: Wants to have a good time and be beloved; and to end his boredom
Ideals: Fighting, Optimist. Flaws: Shy, Mundane. Bonds: Family. Occupation: Ruler
Voice: Sensual and smooth
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 6 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 39000 sp. 1 Minor magic item.
Pelt Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple pastel robe with blue stripes complete with hood, and is pretty ugly. He has wavy white fur. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and to get a good night's sleep
Flaws: Ugly, Insane, Disease, Insomniac. Bonds: Adventurer. Occupation: Miller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Just what you see.
Shautha Melancon, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many tan ritualistic tattoos. She typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. Her moppish auburn hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in a small village she learned the ways of the warrior from her mother. She dropped out of school to support her sick mother, and resented it. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their son. She worked as a Dilettante, and she later adopted a second son.
Motivation: An old rival family wants her found; and doesn't want to be a dilettante and was forced into it by her family
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive, Family. Occupation: Dilettante
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 6 (-2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp.
Heward Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and carries quarterstaffs. His red hair is smooth and relatively long. He has a tattooed face.
Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Heward was born in the south. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert, Persistence. Bonds: Job, Adventurer. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 90 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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