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NPC Generator

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Advanced [show]


Aym Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in a clean green cloak covering her clean studded leather. Her chestnut hair is long and unkept. She wears crescent spectacles with a black brim.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised by priests from a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Brewer. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To be a Fisher again; and her religion dominates her actions

Flaws: Ugly. Bonds: Job, Adventurer, Religious, Mentor. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Aym Sanity, Female Tiefling Fighter 7
Medium (6'5") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 15 (+2)17 (+3)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +6

Possessions: 1000 sp. Star rose quartz (40 gp).


Social Check DCs


Dee Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears suspenders and red workpants. Her shirt is tan, and she wears a heavy red leather apron most of the time. She has wavy chestnut hair. She has a tattooed face.

Personality: Overbrimming with self-confidence, Dee isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She also has developed a complete distrust of the Roofer profession.

History: Born to a pair of adventurers, Dee grew up listening to her mother's many stories. After coming to the age of reason, Dee took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: She is a bit of a kleptomaniac; and expand her business

Ideals: Impeccable, Gifted. Bonds: Job, Adventurer, Criminal record. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Dee Porridgepot, Female Halfling Adept 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Auran, Giant
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp. Fire opal (400 gp). Freshwater pearl (5 gp). Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is brown and curly. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born to a poor family in the city she treasured whatever gifts she got. Merla was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Merla decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has set out to sabotage the competition.

Motivation: Regain custody of her daughter; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Family, Criminal record, Job. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Merla Brushgather, Female Halfling Cleric 7
Small (2'9") Halfling, Lawful Evil (CR 7)
Armor Class 15
Hit Points 20 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)9 (-1) 11 (+0)3 (-4)
Skills Intimidation -1, Performance -1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 30 pp.


Social Check DCs


Sorath Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. She wears her white hair up. She wears crescent spectacles with a black brim.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a small toy that she constantly fidgets with.

History: The child of eastern immigrants she idolized her father. Sorath was born on a far eastern forest where she grew up under the tutelage of her father, an expert Healer. After a long history of fighting, Sorath and her spouse have recently divorced.

Motivation: To be a Priest again; and sabotage a competitor

Ideals: Justice. Flaws: Addict, Antagonistic. Bonds: Immigrant, Job. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Sorath Ecstasy, Female Tiefling Fighter 10
Medium (6'0") Tiefling, True Neutral (CR 10)
Armor Class 10
Hit Points 65 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2000 gp. Black pearl (1500 gp). Violet garnet (1500 gp). Sardonyx (80 gp). Alexandrite (1500 gp). Malachite (16 gp). Violet garnet (1500 gp).


Social Check DCs


Shivering Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She is dressed in an above average manner. Her long yellow fur is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily eccentric. She can't help but pocket interesting objects she comes across

History: Shivering was born in the south. At a young age she loved to build and create. Shivering was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shivering decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Shivering Blossom, Female Tabaxi Commoner 6
Medium (5'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Gennal Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a blue collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. He has green eyes.

Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.

History: He got into the Blacksmith business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Gennal and his spouse have recently divorced.

Motivation: A deep hatred of orcs; and he wants revenge against orcs

Flaws: Antagonistic, Addict. Bonds: Job, Attractive, Enemies. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Gennal Hanali, Male Elf Wizard 2
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 6 (-2)13 (+1) 10 (+0)14 (+2)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 270 gp.


Social Check DCs


Igden Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'7", this man wears a well pressed and immaculate suit (or dress). His red hair is singed and shortened. He wears an eyepatch.

Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Igden was born in the east. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Igden Nucklestamp, Male Gnome Expert 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)9 (-1) 9 (-1)15 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp.


Social Check DCs


Rhogar Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze, and is pretty ugly. His white crest is smooth and relatively long. His eyes, though not visible through his cowl, are gold.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered music. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Rhogar Esstyrlynn, Male Dragonborn Adept 4
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Vanchu Asheton, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her golden hair is singed and shortened. Her blue eyes have a joyful gleam in them most of the time.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot resist a sob story and will often dote over anyone who has one.

History: Vanchu hails from a village terrorized by orcs. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She used her abilities to travel the world and help people.

Motivation: She desires power and/or immortality.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Enemies, Nature. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Vanchu Asheton, Female Half-Orc Wizard 10
Medium (6'4") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Performance +5, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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